Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

54 lines
1.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000D")]
public abstract class Focusable : CallbackEventHandler
{
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000024 RID: 36
[Token(Token = "0x17000007")]
public abstract FocusController focusController
{
[Token(Token = "0x6000024")]
[Address(Slot = "12")]
get;
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000025 RID: 37 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x17000008")]
public bool focusable
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x497570", Offset = "0x496570", VA = "0x180497570")]
[CompilerGenerated]
get
{
return default(bool);
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000026 RID: 38 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x17000009")]
public virtual bool canGrabFocus
{
[Token(Token = "0x6000026")]
[Address(RVA = "0x497570", Offset = "0x496570", VA = "0x180497570", Slot = "13")]
get
{
return default(bool);
}
}
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x19")]
[Token(Token = "0x400001B")]
internal bool isIMGUIContainer;
}
}