Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

32 lines
698 B
C#

using System;
using Cpp2IlInjected;
using Unity.Profiling;
namespace UnityEngine.UIElements
{
// Token: 0x0200002F RID: 47
[Token(Token = "0x200002F")]
internal interface IVisualTreeUpdater : IDisposable
{
// Token: 0x1700005A RID: 90
// (get) Token: 0x060000F4 RID: 244
[Token(Token = "0x1700005A")]
ProfilerMarker profilerMarker
{
[Token(Token = "0x60000F4")]
[Address(Slot = "0")]
get;
}
// Token: 0x060000F5 RID: 245
[Token(Token = "0x60000F5")]
[Address(Slot = "1")]
void Update();
// Token: 0x060000F6 RID: 246
[Token(Token = "0x60000F6")]
[Address(Slot = "2")]
void OnVersionChanged(VisualElement ve, VersionChangeType versionChangeType);
}
}