24 lines
613 B
C#
24 lines
613 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine.XR
|
|
{
|
|
// Token: 0x02000016 RID: 22
|
|
[Token(Token = "0x2000016")]
|
|
[UsedByNativeCode]
|
|
[NativeType]
|
|
[NativeHeader("Modules/XR/XRPrefix.h")]
|
|
[NativeConditional("ENABLE_XR")]
|
|
public class XRInputSubsystemDescriptor : IntegratedSubsystemDescriptor<XRInputSubsystem>
|
|
{
|
|
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600003D")]
|
|
[Address(RVA = "0x11E57E0", Offset = "0x11E47E0", VA = "0x1811E57E0")]
|
|
public XRInputSubsystemDescriptor()
|
|
{
|
|
}
|
|
}
|
|
}
|