23 lines
576 B
C#
23 lines
576 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.XR
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{
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// Token: 0x0200001F RID: 31
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[Token(Token = "0x200001F")]
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[NativeType]
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[UsedByNativeCode]
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[NativeHeader("Modules/XR/XRPrefix.h")]
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public class XRMeshSubsystemDescriptor : IntegratedSubsystemDescriptor<XRMeshSubsystem>
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{
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// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005C")]
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[Address(RVA = "0x11E5AE0", Offset = "0x11E4AE0", VA = "0x1811E5AE0")]
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public XRMeshSubsystemDescriptor()
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{
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}
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}
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}
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