Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/CameraControllerFPS.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

66 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001A")]
public class CameraControllerFPS : MonoBehaviour
{
// Token: 0x06000079 RID: 121 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000079")]
[Address(RVA = "0xE17570", Offset = "0xE16570", VA = "0x180E17570")]
private void Awake()
{
}
// Token: 0x0600007A RID: 122 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600007A")]
[Address(RVA = "0xE17660", Offset = "0xE16660", VA = "0x180E17660")]
public void LateUpdate()
{
}
// Token: 0x0600007B RID: 123 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x600007B")]
[Address(RVA = "0xE175C0", Offset = "0xE165C0", VA = "0x180E175C0")]
private float ClampAngle(float angle, float min, float max)
{
return 0f;
}
// Token: 0x0600007C RID: 124 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600007C")]
[Address(RVA = "0xE17890", Offset = "0xE16890", VA = "0x180E17890")]
public CameraControllerFPS()
{
}
// Token: 0x040000C9 RID: 201
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400009C")]
public float rotationSensitivity;
// Token: 0x040000CA RID: 202
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400009D")]
public float yMinLimit;
// Token: 0x040000CB RID: 203
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400009E")]
public float yMaxLimit;
// Token: 0x040000CC RID: 204
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400009F")]
private float x;
// Token: 0x040000CD RID: 205
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000A0")]
private float y;
}
}