Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/CharacterAnimationSimple.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

61 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000129 RID: 297
[Token(Token = "0x20000C3")]
public class CharacterAnimationSimple : CharacterAnimationBase
{
// Token: 0x060007CD RID: 1997 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F4")]
[Address(RVA = "0xE19020", Offset = "0xE18020", VA = "0x180E19020", Slot = "6")]
protected override void Start()
{
}
// Token: 0x060007CE RID: 1998 RVA: 0x00004BC0 File Offset: 0x00002DC0
[Token(Token = "0x60005F5")]
[Address(RVA = "0xE18E80", Offset = "0xE17E80", VA = "0x180E18E80", Slot = "4")]
public override Vector3 GetPivotPoint()
{
return default(Vector3);
}
// Token: 0x060007CF RID: 1999 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F6")]
[Address(RVA = "0xE19070", Offset = "0xE18070", VA = "0x180E19070")]
private void Update()
{
}
// Token: 0x060007D0 RID: 2000 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F7")]
[Address(RVA = "0xE18E60", Offset = "0xE17E60", VA = "0x180E18E60")]
public CharacterAnimationSimple()
{
}
// Token: 0x04000808 RID: 2056
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400054D")]
public CharacterThirdPerson characterController;
// Token: 0x04000809 RID: 2057
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400054E")]
public float pivotOffset;
// Token: 0x0400080A RID: 2058
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400054F")]
public AnimationCurve moveSpeed;
// Token: 0x0400080B RID: 2059
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000550")]
private Animator animator;
}
}