129 lines
3.5 KiB
C#
129 lines
3.5 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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// Token: 0x020004CB RID: 1227
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[Token(Token = "0x20004CB")]
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public class BHJIODAHFAG : ScriptableRenderPass
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{
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// Token: 0x06002485 RID: 9349 RVA: 0x000929BC File Offset: 0x00090BBC
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[Token(Token = "0x6002485")]
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[Address(RVA = "0x1F9CA00", Offset = "0x1F9BA00", VA = "0x181F9CA00")]
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public BHJIODAHFAG(DrawingSurface KJJPGPCAGMB, RenderTexture HEGDAEMJLDE)
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{
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List<BHJIODAHFAG.IMMONDBGEDO> list = new List();
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this.BILJGOBJIJB = list;
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base..ctor();
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this.HEPCBJGELOE = KJJPGPCAGMB;
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this.EFIBKJKLOPO = HEGDAEMJLDE;
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}
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// Token: 0x06002486 RID: 9350 RVA: 0x000929EC File Offset: 0x00090BEC
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[Token(Token = "0x6002486")]
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[Address(RVA = "0x1F9C930", Offset = "0x1F9B930", VA = "0x181F9C930")]
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public void GLEOBENEMMK(IReadOnlyList<EDINFHCCNCO> BAFPKMAMMAO)
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{
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List<BHJIODAHFAG.IMMONDBGEDO> biljgobjijb = this.BILJGOBJIJB;
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DrawToPersistentBufferUtility.EnqueuePassForNextRender(this);
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}
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// Token: 0x06002487 RID: 9351 RVA: 0x00092A0C File Offset: 0x00090C0C
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[Token(Token = "0x6002487")]
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[Address(RVA = "0x1F9C3C0", Offset = "0x1F9B3C0", VA = "0x181F9C3C0", Slot = "4")]
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public override void Configure(CommandBuffer HKFLICPLAJF, RenderTextureDescriptor BFLJCABPANC)
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{
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RenderTexture efibkjklopo = this.EFIBKJKLOPO;
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int num = 0;
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base.ConfigureTarget(num);
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Color black = Color.black;
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}
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// Token: 0x06002488 RID: 9352 RVA: 0x00092A30 File Offset: 0x00090C30
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[Token(Token = "0x6002488")]
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[Address(RVA = "0x1F9C460", Offset = "0x1F9B460", VA = "0x181F9C460", Slot = "7")]
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public override void Execute(ScriptableRenderContext LHOMKMINCHH, ref RenderingData IPIGLDJHJNG)
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{
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int num;
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CommandBuffer commandBuffer;
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do
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{
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num = 0;
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commandBuffer = CommandBufferPool.Get("Render Drawing Strokes");
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DrawingSurface hepcbjgeloe = this.HEPCBJGELOE;
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int num2 = 0;
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if (!(hepcbjgeloe != num2))
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{
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break;
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}
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List<BHJIODAHFAG.IMMONDBGEDO> biljgobjijb = this.BILJGOBJIJB;
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bool flag;
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if (flag)
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{
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if (flag)
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{
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DrawingSurface hepcbjgeloe2 = this.HEPCBJGELOE;
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int num3 = 0;
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DrawingObject drawingObject;
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bool flag2 = drawingObject != num3;
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while (!flag2)
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{
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}
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flag = flag2;
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}
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if (flag)
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{
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}
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if (num != 0)
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{
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goto IL_9F;
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}
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while ((ulong)((uint)(-1)) == (ulong)(-1L))
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{
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}
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}
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}
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while (num != 0);
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CommandBufferPool.Release(commandBuffer);
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this.BILJGOBJIJB.Clear();
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return;
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IL_9F:
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throw new NullReferenceException();
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}
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// Token: 0x04001BF6 RID: 7158
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[Token(Token = "0x4001BF6")]
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private const string JEKJGLDHONK = "Render Drawing Strokes";
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// Token: 0x04001BF7 RID: 7159
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[Token(Token = "0x4001BF7")]
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private static readonly int HAFBKPNMIKF = Shader.PropertyToID("_drawingVP");
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// Token: 0x04001BF8 RID: 7160
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001BF8")]
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private List<BHJIODAHFAG.IMMONDBGEDO> BILJGOBJIJB;
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// Token: 0x04001BF9 RID: 7161
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001BF9")]
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private DrawingSurface HEPCBJGELOE;
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// Token: 0x04001BFA RID: 7162
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4001BFA")]
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private RenderTexture EFIBKJKLOPO;
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// Token: 0x020004CC RID: 1228
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[Token(Token = "0x20004CC")]
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private struct IMMONDBGEDO
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{
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// Token: 0x04001BFB RID: 7163
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4001BFB")]
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public IReadOnlyList<EDINFHCCNCO> BAFPKMAMMAO;
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}
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}
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