Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/ClusterLOD/ClusterMeshRenderer.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

227 lines
7.3 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecRoom.Core.Rendering;
using Unity.Collections;
using UnityEngine;
namespace ClusterLOD
{
// Token: 0x02001352 RID: 4946
[Token(Token = "0x2001352")]
public class ClusterMeshRenderer : MonoBehaviour
{
// Token: 0x06006F0C RID: 28428 RVA: 0x001864C8 File Offset: 0x001846C8
[Token(Token = "0x6006F0C")]
[Address(RVA = "0x1F40FB0", Offset = "0x1F3FFB0", VA = "0x181F40FB0")]
public static ClusterMeshRenderer Create(ClusterMesh mesh, ClusterMeshRenderer clusterMeshRendererPrefab, MeshFilter clusterPrefab, Transform root, bool dynamic)
{
ClusterMeshRenderer clusterMeshRenderer = global::UnityEngine.Object.Instantiate<ClusterMeshRenderer>(clusterMeshRendererPrefab, root);
MeshRenderer component = clusterMeshRenderer.GetComponent<MeshRenderer>();
Material meshMaterial = ClusterLODManager._instance.GetMeshMaterial();
component.SetMaterial(meshMaterial);
clusterMeshRenderer.<Dynamic>k__BackingField = false;
clusterMeshRenderer.Init(mesh, clusterPrefab);
return clusterMeshRenderer;
}
// Token: 0x06006F0D RID: 28429 RVA: 0x0018650C File Offset: 0x0018470C
[Token(Token = "0x6006F0D")]
[Address(RVA = "0x1F41570", Offset = "0x1F40570", VA = "0x181F41570")]
private void OnDestroy()
{
this.<Clusters>k__BackingField.Clear();
this.<Mesh>k__BackingField.Dispose();
}
// Token: 0x170011DF RID: 4575
// (get) Token: 0x06006F0E RID: 28430 RVA: 0x00186538 File Offset: 0x00184738
// (set) Token: 0x06006F0F RID: 28431 RVA: 0x0018654C File Offset: 0x0018474C
[Token(Token = "0x170011DF")]
public List<MeshFilter> Clusters
{
[Token(Token = "0x6006F0E")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
get;
[Token(Token = "0x6006F0F")]
[Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")]
private set;
}
// Token: 0x170011E0 RID: 4576
// (get) Token: 0x06006F10 RID: 28432 RVA: 0x00186560 File Offset: 0x00184760
// (set) Token: 0x06006F11 RID: 28433 RVA: 0x00186574 File Offset: 0x00184774
[Token(Token = "0x170011E0")]
public ClusterMesh Mesh
{
[Token(Token = "0x6006F10")]
[Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")]
get;
[Token(Token = "0x6006F11")]
[Address(RVA = "0x415810", Offset = "0x414810", VA = "0x180415810")]
private set;
}
// Token: 0x170011E1 RID: 4577
// (get) Token: 0x06006F12 RID: 28434 RVA: 0x00186588 File Offset: 0x00184788
// (set) Token: 0x06006F13 RID: 28435 RVA: 0x0018659C File Offset: 0x0018479C
[Token(Token = "0x170011E1")]
public bool Dynamic
{
[Token(Token = "0x6006F12")]
[Address(RVA = "0x51F260", Offset = "0x51E260", VA = "0x18051F260")]
get;
[Token(Token = "0x6006F13")]
[Address(RVA = "0x51F2B0", Offset = "0x51E2B0", VA = "0x18051F2B0")]
private set;
}
// Token: 0x06006F14 RID: 28436 RVA: 0x001865B0 File Offset: 0x001847B0
[Token(Token = "0x6006F14")]
[Address(RVA = "0x1F412A0", Offset = "0x1F402A0", VA = "0x181F412A0")]
public void Init(ClusterMesh mesh, MeshFilter clusterPrefab)
{
for (;;)
{
int num = 0;
mesh.owner = this;
this.<Mesh>k__BackingField = mesh;
List<MeshFilter> list = new List(mesh.Clusters._size);
this.<Clusters>k__BackingField = list;
List<ClusterMesh.ClusterInfo> clusters = mesh.Clusters;
List<MeshFilter>.Enumerator enumerator = list.GetEnumerator();
bool flag;
if (flag)
{
break;
}
if (num == 0)
{
return;
}
}
Transform transform = base.transform;
MeshFilter meshFilter = global::UnityEngine.Object.Instantiate<MeshFilter>(clusterPrefab, transform);
MeshRenderer component = meshFilter.GetComponent<MeshRenderer>();
Material[] sharedMaterialArray = meshFilter.GetComponent<MeshRenderer>().GetSharedMaterialArray();
throw new ArrayTypeMismatchException();
}
// Token: 0x06006F15 RID: 28437 RVA: 0x0018668C File Offset: 0x0018488C
[Token(Token = "0x6006F15")]
[Address(RVA = "0x1F41110", Offset = "0x1F40110", VA = "0x181F41110")]
public void GenerateLOD()
{
int num;
do
{
num = 0;
ClusterMesh clusterMesh = this.<Mesh>k__BackingField;
Transform transform = base.transform;
bool flag = this.<Dynamic>k__BackingField;
clusterMesh.GenerateLODMesh(transform, flag);
MeshFilter component = base.GetComponent<MeshFilter>();
Mesh mesh = this.<Mesh>k__BackingField.<Mesh>k__BackingField;
component.sharedMesh = mesh;
List<MeshFilter> list = this.<Clusters>k__BackingField;
bool flag2;
if (flag2)
{
GameObject gameObject = component.gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
}
}
while (num != 0);
}
// Token: 0x06006F16 RID: 28438 RVA: 0x00186708 File Offset: 0x00184908
[Token(Token = "0x6006F16")]
[Address(RVA = "0x1F41910", Offset = "0x1F40910", VA = "0x181F41910")]
public void UpdateClusterDistances(Vector3 pos)
{
int num;
do
{
num = 0;
if ((this.<Dynamic>k__BackingField ? 1 : 0) != num)
{
Transform transform = base.transform;
Vector3 vector;
float z = vector.z;
pos.z = z;
}
List<ClusterMesh.ClusterInfo> clusters = this.<Mesh>k__BackingField.Clusters;
bool flag;
if (flag)
{
List<ClusterMesh.ClusterInfo>.Enumerator enumerator;
int index = enumerator.index;
float z2 = pos.z;
}
}
while (num != 0);
}
// Token: 0x06006F17 RID: 28439 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6006F17")]
[Address(RVA = "0x1F41B50", Offset = "0x1F40B50", VA = "0x181F41B50")]
public bool UpdateVisibility()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06006F18 RID: 28440 RVA: 0x00186764 File Offset: 0x00184964
[Token(Token = "0x6006F18")]
[Address(RVA = "0x1F415F0", Offset = "0x1F405F0", VA = "0x181F415F0")]
public void RenderOutline(OutlineRendererEffect.HLEDHCIGMPJ outlineType)
{
OEIHLPKBJKH nextOutlineRenderHandle = OutlineRendererEffect.GetNextOutlineRenderHandle();
List<MeshFilter> list = this.<Clusters>k__BackingField;
int num = 0;
NativeArray<int> componentLod = this.<Mesh>k__BackingField.updateData.componentLod;
GameObject gameObject;
Renderer component = gameObject.GetComponent<Renderer>();
num++;
num += 4;
}
// Token: 0x06006F19 RID: 28441 RVA: 0x001867AC File Offset: 0x001849AC
[Token(Token = "0x6006F19")]
[Address(RVA = "0x1F41760", Offset = "0x1F40760", VA = "0x181F41760")]
public void SetupTagAndLayer(string tag, int layer)
{
int num;
do
{
num = 0;
base.gameObject.layer = layer;
base.gameObject.tag = tag;
List<MeshFilter> list = this.<Clusters>k__BackingField;
bool flag;
if (flag)
{
base.gameObject.layer = layer;
base.gameObject.tag = tag;
}
}
while (num != 0);
}
// Token: 0x06006F1A RID: 28442 RVA: 0x0018680C File Offset: 0x00184A0C
[Token(Token = "0x6006F1A")]
[Address(RVA = "0x1F415D0", Offset = "0x1F405D0", VA = "0x181F415D0")]
public bool Remove(IClusterLODComponent component)
{
return this.<Mesh>k__BackingField.Remove(component);
}
// Token: 0x06006F1B RID: 28443 RVA: 0x0018682C File Offset: 0x00184A2C
[Token(Token = "0x6006F1B")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public ClusterMeshRenderer()
{
}
}
}