29 lines
656 B
C#
29 lines
656 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02002FA3 RID: 12195
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[Token(Token = "0x2002FA3")]
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public struct DDOCLDALHON
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{
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// Token: 0x0400D5AA RID: 54698
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400D5AA")]
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public CGLKOJIMDIH IMAINKMDKLC;
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// Token: 0x0400D5AB RID: 54699
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x400D5AB")]
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public Color GJNMCFJDIAO;
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// Token: 0x0400D5AC RID: 54700
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400D5AC")]
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public EquipmentSkin IBAOBJNNEBM;
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// Token: 0x0400D5AD RID: 54701
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400D5AD")]
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public Vector3? AFDPEICPCAF;
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}
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