Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/FAFJPMIFDCG.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

109 lines
3.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering.Universal;
// Token: 0x02002298 RID: 8856
[Token(Token = "0x2002298")]
public static class FAFJPMIFDCG
{
// Token: 0x0600E147 RID: 57671 RVA: 0x0033EC28 File Offset: 0x0033CE28
[Token(Token = "0x600E147")]
[Address(RVA = "0x1B4E790", Offset = "0x1B4D790", VA = "0x181B4E790")]
public static void FONLGIPBLKG()
{
Material skybox = RenderSettings.skybox;
int num = 0;
if (skybox != num)
{
Material jobpipgomng = FAFJPMIFDCG.JOBPIPGOMNG;
if (skybox == jobpipgomng)
{
}
RenderSettings.skybox = FAFJPMIFDCG.ANHAHBFABFD(skybox);
FAFJPMIFDCG.IEGJNHFCFDD = skybox;
}
}
// Token: 0x0600E148 RID: 57672 RVA: 0x0033EC6C File Offset: 0x0033CE6C
[Token(Token = "0x600E148")]
[Address(RVA = "0x1B4E3D0", Offset = "0x1B4D3D0", VA = "0x181B4E3D0")]
private static Material ANHAHBFABFD(Material DIEPOPNJNCO)
{
Material jobpipgomng = FAFJPMIFDCG.JOBPIPGOMNG;
int num = 0;
bool flag = jobpipgomng != num;
int num2 = 0;
if (flag)
{
global::UnityEngine.Object.DestroyImmediate(FAFJPMIFDCG.JOBPIPGOMNG);
FAFJPMIFDCG.JOBPIPGOMNG = num2;
}
FAFJPMIFDCG.IEGJNHFCFDD = num2;
FAFJPMIFDCG.JOBPIPGOMNG = global::UnityEngine.Object.Instantiate<Material>(DIEPOPNJNCO);
IRecRoomQualityConfigProvider recRoomQualityConfigProvider;
if (recRoomQualityConfigProvider == 0)
{
Shader shader = FAFJPMIFDCG.JOBPIPGOMNG.shader;
Shader ikioachhjcl = FAFJPMIFDCG.IKIOACHHJCL;
if (shader == ikioachhjcl && FAFJPMIFDCG.JOBPIPGOMNG.IsKeywordEnabled("_SUNDISK_HIGH_QUALITY"))
{
FAFJPMIFDCG.JOBPIPGOMNG.DisableKeyword("_SUNDISK_HIGH_QUALITY");
FAFJPMIFDCG.JOBPIPGOMNG.EnableKeyword("_SUNDISK_SIMPLE");
}
}
return FAFJPMIFDCG.JOBPIPGOMNG;
}
// Token: 0x0600E149 RID: 57673 RVA: 0x0033ED14 File Offset: 0x0033CF14
[Token(Token = "0x600E149")]
[Address(RVA = "0x1B4E8D0", Offset = "0x1B4D8D0", VA = "0x181B4E8D0")]
public static void IGMFHIBECOD()
{
Material jobpipgomng = FAFJPMIFDCG.JOBPIPGOMNG;
int num = 0;
bool flag = jobpipgomng != num;
int num2 = 0;
if (flag)
{
global::UnityEngine.Object.DestroyImmediate(FAFJPMIFDCG.JOBPIPGOMNG);
FAFJPMIFDCG.JOBPIPGOMNG = num2;
}
FAFJPMIFDCG.IEGJNHFCFDD = num2;
}
// Token: 0x0600E14A RID: 57674 RVA: 0x0033ED50 File Offset: 0x0033CF50
[Token(Token = "0x600E14A")]
[Address(RVA = "0x1B4E2C0", Offset = "0x1B4D2C0", VA = "0x181B4E2C0")]
private static void AMPADOGHJBO(ref Material KDGCIEOBHKM)
{
Shader ikioachhjcl = FAFJPMIFDCG.IKIOACHHJCL;
Shader shader;
bool flag;
if (shader == ikioachhjcl && flag)
{
return;
}
}
// Token: 0x0400922E RID: 37422
[Token(Token = "0x400922E")]
private const string NEFADBFMBEO = "_SUNDISK_SIMPLE";
// Token: 0x0400922F RID: 37423
[Token(Token = "0x400922F")]
private const string APCOIDLLJIE = "_SUNDISK_HIGH_QUALITY";
// Token: 0x04009230 RID: 37424
[Token(Token = "0x4009230")]
private static Material IEGJNHFCFDD;
// Token: 0x04009231 RID: 37425
[Token(Token = "0x4009231")]
private static Material JOBPIPGOMNG;
// Token: 0x04009232 RID: 37426
[Token(Token = "0x4009232")]
private static Shader IKIOACHHJCL = Shader.Find("Skybox/Procedural");
}