Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/ObjectiveView.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

204 lines
5.4 KiB
C#

using System;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020005D6 RID: 1494
[Token(Token = "0x20005D6")]
public class ObjectiveView : MonoBehaviour
{
// Token: 0x170007CA RID: 1994
// (get) Token: 0x06002CBD RID: 11453 RVA: 0x000B5E84 File Offset: 0x000B4084
[Token(Token = "0x170007CA")]
private bool CJGJCGAEAFF
{
[Token(Token = "0x6002CBD")]
[Address(RVA = "0x1522300", Offset = "0x1521300", VA = "0x181522300")]
get
{
return !SingletonMonoBehaviour.FFNIFALJLDD || !SingletonMonoBehaviour.ONCPNMDGGKG.PFCGMJLCBMP;
}
}
// Token: 0x06002CBE RID: 11454 RVA: 0x000B5EB0 File Offset: 0x000B40B0
[Token(Token = "0x6002CBE")]
[Address(RVA = "0x15223A0", Offset = "0x15213A0", VA = "0x1815223A0")]
private void OnEnable()
{
bool egfimidcead = this.EGFIMIDCEAD;
this.BFNCFBPPOKI(egfimidcead);
}
// Token: 0x06002CBF RID: 11455 RVA: 0x000B5ECC File Offset: 0x000B40CC
[Token(Token = "0x6002CBF")]
[Address(RVA = "0x1522870", Offset = "0x1521870", VA = "0x181522870")]
public void UpdateTokenText(string NCPBDBJDNHB)
{
TextMeshProUGUI textMeshProUGUI = this.tokenValueText;
int num = 0;
if (textMeshProUGUI != num)
{
string text = this.tokenValueText.text;
}
}
// Token: 0x06002CC0 RID: 11456 RVA: 0x000B5F00 File Offset: 0x000B4100
[Token(Token = "0x6002CC0")]
[Address(RVA = "0x15223B0", Offset = "0x15213B0", VA = "0x1815223B0", Slot = "4")]
public virtual void UpdateProgress(int MFOPFLCAHLJ, int KEOKDMNJJPB, bool OKPLGJMOGLK, bool GPPBDDDBJBH, string DJCJOAHNLFL, string DIFBHNGCOGN, int EFBDCIJMFGD)
{
Slider slider = this.progressSlider;
if (!OKPLGJMOGLK)
{
int num = 0;
if (OKPLGJMOGLK)
{
float num2 = Mathf.Clamp01((float)num);
}
float value = slider.value;
TextMeshProUGUI textMeshProUGUI = this.progressLabel;
int num3 = 0;
if (!(textMeshProUGUI != num3))
{
goto IL_13B;
}
GameObject gameObject = this.progressLabel.gameObject;
int num4 = 0;
gameObject.SetActive(num4 != 0);
int num5 = 0;
if (!(textMeshProUGUI != num5))
{
goto IL_13B;
}
this.progressLabel.gameObject.SetActive(true);
TextMeshProUGUI textMeshProUGUI2 = this.progressLabel;
object[] array = new object[5];
if ("(" != 0)
{
}
array[0] = "(";
if ("(" != 0)
{
}
array[1] = "(";
if ("/" != 0)
{
}
array[2] = "/";
if ("/" != 0)
{
}
array[3] = "/";
if (")" != 0)
{
}
array[4] = ")";
string text = string.Concat(array);
string text2 = textMeshProUGUI2.text;
}
float value2 = slider.value;
TextMeshProUGUI textMeshProUGUI3 = this.progressLabel;
int num6 = 0;
if (textMeshProUGUI3 != num6)
{
GameObject gameObject2 = this.progressLabel.gameObject;
int num7 = 0;
gameObject2.SetActive(num7 != 0);
}
IL_13B:
this.BFNCFBPPOKI(OKPLGJMOGLK);
this.completionVisual.SetActive(OKPLGJMOGLK);
string text3 = this.description.text;
this.tooltip.Message = 0;
this.CKDLPAGEAJH = 0;
}
// Token: 0x06002CC1 RID: 11457 RVA: 0x000B6084 File Offset: 0x000B4284
[Token(Token = "0x6002CC1")]
[Address(RVA = "0x15221E0", Offset = "0x15211E0", VA = "0x1815221E0")]
private void BFNCFBPPOKI(bool FPIEKIFIDIH)
{
this.EGFIMIDCEAD = FPIEKIFIDIH;
GameObject gameObject = this.tokenObject;
int num = 0;
if (gameObject != num)
{
GameObject gameObject2 = this.tokenObject;
if (!SingletonMonoBehaviour.FFNIFALJLDD || SingletonMonoBehaviour.ONCPNMDGGKG.PFCGMJLCBMP)
{
}
int num2 = 0;
bool flag = (this.EGFIMIDCEAD ? 1 : 0) == num2;
gameObject2.SetActive(flag);
}
}
// Token: 0x06002CC2 RID: 11458 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6002CC2")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "5")]
public virtual void OnObjectiveCompleted()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002CC3 RID: 11459 RVA: 0x000B60E4 File Offset: 0x000B42E4
[Token(Token = "0x6002CC3")]
[Address(RVA = "0x1522910", Offset = "0x1521910", VA = "0x181522910")]
public ObjectiveView()
{
}
// Token: 0x04002408 RID: 9224
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002408")]
[SerializeField]
protected TextMeshProUGUI description;
// Token: 0x04002409 RID: 9225
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002409")]
[SerializeField]
protected TextMeshProUGUI progressLabel;
// Token: 0x0400240A RID: 9226
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400240A")]
[SerializeField]
protected Slider progressSlider;
// Token: 0x0400240B RID: 9227
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400240B")]
[SerializeField]
protected GameObject completionVisual;
// Token: 0x0400240C RID: 9228
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400240C")]
[SerializeField]
protected Tooltip tooltip;
// Token: 0x0400240D RID: 9229
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400240D")]
[SerializeField]
private GameObject tokenObject;
// Token: 0x0400240E RID: 9230
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400240E")]
[SerializeField]
private TextMeshProUGUI tokenValueText;
// Token: 0x0400240F RID: 9231
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400240F")]
protected int CKDLPAGEAJH = (int)((ulong)4294967295L);
// Token: 0x04002410 RID: 9232
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002410")]
private bool EGFIMIDCEAD;
}