58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020004DB RID: 1243
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[Token(Token = "0x20004DB")]
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[Serializable]
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public class PlayerBackpackToolConfig : ScriptableObject
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{
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// Token: 0x0600250B RID: 9483 RVA: 0x00094D80 File Offset: 0x00092F80
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[Token(Token = "0x600250B")]
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[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
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public PlayerBackpackToolConfig()
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{
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}
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// Token: 0x04001C4B RID: 7243
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001C4B")]
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public PlayerBackpackToolConfig.Config[] Configs;
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// Token: 0x020004DC RID: 1244
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[Token(Token = "0x20004DC")]
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[Serializable]
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public class Config
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{
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// Token: 0x0600250C RID: 9484 RVA: 0x00094D94 File Offset: 0x00092F94
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[Token(Token = "0x600250C")]
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[Address(RVA = "0x12F67B0", Offset = "0x12F57B0", VA = "0x1812F67B0")]
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public Config()
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{
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float z = Vector3.zero.z;
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this.SpawnRotation.z = z;
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base..ctor();
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}
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// Token: 0x04001C4C RID: 7244
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4001C4C")]
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public JKPLBBBJLJK ToolType = (JKPLBBBJLJK)((ulong)4294967295L);
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// Token: 0x04001C4D RID: 7245
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001C4D")]
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public string FriendlyName = "";
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// Token: 0x04001C4E RID: 7246
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4001C4E")]
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public Tool Prefab;
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// Token: 0x04001C4F RID: 7247
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4001C4F")]
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public Vector3 SpawnRotation;
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}
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}
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