17 lines
438 B
C#
17 lines
438 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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// Token: 0x020005D8 RID: 1496
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[Token(Token = "0x20005D8")]
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[Serializable]
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public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
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{
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// Token: 0x06002CC6 RID: 11462 RVA: 0x000B6170 File Offset: 0x000B4370
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[Token(Token = "0x6002CC6")]
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[Address(RVA = "0x1433540", Offset = "0x1432540", VA = "0x181433540")]
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public PlayerHandOverlapRegionEvent()
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{
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}
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}
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