Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/PlayerSpawnEquipmentInventory.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

71 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x0200014D RID: 333
[Token(Token = "0x200014D")]
[Serializable]
public struct PlayerSpawnEquipmentInventory
{
// Token: 0x170001A8 RID: 424
// (get) Token: 0x06000A5A RID: 2650 RVA: 0x0002F0D8 File Offset: 0x0002D2D8
[Token(Token = "0x170001A8")]
public static PlayerSpawnEquipmentInventory Default
{
[Token(Token = "0x6000A5A")]
[Address(RVA = "0x1577BC0", Offset = "0x1576BC0", VA = "0x181577BC0")]
get
{
}
}
// Token: 0x04000831 RID: 2097
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000831")]
public Tool LeftHandTool;
// Token: 0x04000832 RID: 2098
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000832")]
public string LeftHandToolSkinId;
// Token: 0x04000833 RID: 2099
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000833")]
public Tool RightHandTool;
// Token: 0x04000834 RID: 2100
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000834")]
public string RightHandToolSkinId;
// Token: 0x04000835 RID: 2101
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000835")]
public Tool LeftHipSlotTool;
// Token: 0x04000836 RID: 2102
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000836")]
public string LeftHipSlotSkinId;
// Token: 0x04000837 RID: 2103
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000837")]
public Tool RightHipSlotTool;
// Token: 0x04000838 RID: 2104
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000838")]
public string RightHipSlotSkinId;
// Token: 0x04000839 RID: 2105
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000839")]
public Tool ShoulderSlotTool;
// Token: 0x0400083A RID: 2106
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400083A")]
public string ShoulderSlotSkinId;
}