55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using RecRoom;
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using UnityEngine;
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// Token: 0x020006B8 RID: 1720
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[Token(Token = "0x20006B8")]
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public abstract class PrefabSpawner<T> : Spawner where T : Component
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{
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// Token: 0x06003211 RID: 12817 RVA: 0x0000220F File Offset: 0x0000040F
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[Token(Token = "0x6003211")]
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[Address(RVA = "0x28E7530", Offset = "0x28E6530", VA = "0x1828E7530", Slot = "4")]
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protected override bool FFGCHGAMHBP()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003212 RID: 12818 RVA: 0x000CBF80 File Offset: 0x000CA180
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[Token(Token = "0x6003212")]
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[Address(RVA = "0x28E7790", Offset = "0x28E6790", VA = "0x1828E7790", Slot = "5")]
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protected override void OJNLKINBMIN()
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{
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if (Application.isPlaying)
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{
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int num = 0;
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VisibilityRestriction[] array;
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int length = array.Length;
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if (num < length)
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{
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array[num].Start();
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num++;
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}
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}
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}
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// Token: 0x06003213 RID: 12819 RVA: 0x000CBFBC File Offset: 0x000CA1BC
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[Token(Token = "0x6003213")]
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[Address(RVA = "0x1CC71A0", Offset = "0x1CC61A0", VA = "0x181CC71A0")]
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protected PrefabSpawner()
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{
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}
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// Token: 0x04002943 RID: 10563
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4002943")]
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[SerializeField]
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[ContextMenuItem("Replace with nested prefab", "EditorReplaceWithNestedPrefab")]
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private T prefab;
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// Token: 0x04002944 RID: 10564
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4002944")]
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protected T GCCLEJOGCCE;
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}
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