Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/BlobShadowProjector.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

854 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering;
namespace RecRoom.Core
{
// Token: 0x02002D80 RID: 11648
[Token(Token = "0x2002D80")]
public class BlobShadowProjector : MonoBehaviour
{
// Token: 0x17003680 RID: 13952
// (get) Token: 0x06013A48 RID: 80456 RVA: 0x0048AEFC File Offset: 0x004890FC
[Token(Token = "0x17003680")]
private static Material GALCPGCKBMO
{
[Token(Token = "0x6013A48")]
[Address(RVA = "0x1F09220", Offset = "0x1F08220", VA = "0x181F09220")]
get
{
Material neekenliddp = BlobShadowProjector.NEEKENLIDDP;
int num = 0;
if (neekenliddp == num)
{
BlobShadowProjector.NEEKENLIDDP = new Material(Resources.Load<Material>("legacy_BlobShadowCaster_mat"));
}
return BlobShadowProjector.NEEKENLIDDP;
}
}
// Token: 0x06013A49 RID: 80457 RVA: 0x0048AF34 File Offset: 0x00489134
[Token(Token = "0x6013A49")]
[Address(RVA = "0x1F07590", Offset = "0x1F06590", VA = "0x181F07590")]
public void AddBlobShadowsRestriction(object PIHIPPPPEBI)
{
this.GANNJAOJOCF.BPAJKKAGPKB(PIHIPPPPEBI);
this.HMHPBEEKEPO();
}
// Token: 0x06013A4A RID: 80458 RVA: 0x0048AF5C File Offset: 0x0048915C
[Token(Token = "0x6013A4A")]
[Address(RVA = "0x1F09F20", Offset = "0x1F08F20", VA = "0x181F09F20")]
public void RemoveBlobShadowsRestriction(object PIHIPPPPEBI)
{
this.GANNJAOJOCF.BIHKNNPGGKP(PIHIPPPPEBI);
this.HMHPBEEKEPO();
}
// Token: 0x06013A4B RID: 80459 RVA: 0x0048AF84 File Offset: 0x00489184
[Token(Token = "0x6013A4B")]
[Address(RVA = "0x1F0A180", Offset = "0x1F09180", VA = "0x181F0A180")]
public void SetShadowType(BlobShadowProjector.NGFOOMIMEHP OKAKIIMFINJ)
{
if (this.AENELEOCFPJ != 0)
{
this.AENELEOCFPJ = (ulong)0L;
}
this.OKAKIIMFINJ = OKAKIIMFINJ;
Material cobheacenki;
if (OKAKIIMFINJ == BlobShadowProjector.NGFOOMIMEHP.SIMPLE_TEXTURE)
{
this.DMCIKDIBHBI();
Transform transform = this.projector.transform;
Vector3 vector;
float z = vector.z;
Transform transform2 = this.projector.transform;
Quaternion nnfhlbnnkml = BlobShadowProjector.NNFHLBNNKML;
transform2.rotation = nnfhlbnnkml;
Projector projector = this.projector;
float num = this.simpleTextureOrthographicProjectionSize;
projector.orthographicSize = num;
cobheacenki = this.COBHEACENKI;
Material material = this.simpleShadowMaterial;
int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
Texture textureImpl = material.GetTextureImpl(bmbhiolhcli);
cobheacenki.SetTexture("_ShadowTex ", textureImpl);
return;
}
if (cobheacenki == (ulong)1L)
{
}
}
// Token: 0x06013A4C RID: 80460 RVA: 0x0048B040 File Offset: 0x00489240
[Token(Token = "0x6013A4C")]
[Address(RVA = "0x1F077E0", Offset = "0x1F067E0", VA = "0x181F077E0")]
public void AddShadowCaster(Renderer CHEJPOIMMCK)
{
/*
An exception occurred when decompiling this method (06013A4C)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RecRoom.Core.BlobShadowProjector::AddShadowCaster(UnityEngine.Renderer)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_7:
stloc:int32(var_11_74, ldc.i4:int32(0))
brtrue(IL_00, logicnot:bool(call:bool(Object::op_Inequality, ldloc:Mesh[exp:Object](var_10), ldloc:int32[exp:Object](var_11_74))))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1846
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1846
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1846
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1878
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1846
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06013A4D RID: 80461 RVA: 0x0048B0D4 File Offset: 0x004892D4
[Token(Token = "0x6013A4D")]
[Address(RVA = "0x1F076C0", Offset = "0x1F066C0", VA = "0x181F076C0")]
public void AddShadowCaster(MeshRenderer CHEJPOIMMCK)
{
MeshFilter component = CHEJPOIMMCK.gameObject.GetComponent<MeshFilter>();
int num = 0;
if (component != num)
{
Mesh sharedMesh = component.sharedMesh;
int num2 = 0;
if (sharedMesh != num2)
{
int subMeshCount = component.sharedMesh.subMeshCount;
this.AddShadowCaster(CHEJPOIMMCK, subMeshCount);
}
}
}
// Token: 0x06013A4E RID: 80462 RVA: 0x0048B128 File Offset: 0x00489328
[Token(Token = "0x6013A4E")]
[Address(RVA = "0x1F07C10", Offset = "0x1F06C10", VA = "0x181F07C10")]
public void AddShadowCaster(SkinnedMeshRenderer CHEJPOIMMCK)
{
int num = 0;
if (CHEJPOIMMCK != num)
{
Mesh sharedMesh = CHEJPOIMMCK.sharedMesh;
int num2 = 0;
if (sharedMesh != num2)
{
int subMeshCount = CHEJPOIMMCK.sharedMesh.subMeshCount;
this.AddShadowCaster(CHEJPOIMMCK, subMeshCount);
}
}
}
// Token: 0x06013A4F RID: 80463 RVA: 0x0048B170 File Offset: 0x00489370
[Token(Token = "0x6013A4F")]
[Address(RVA = "0x1F07AC0", Offset = "0x1F06AC0", VA = "0x181F07AC0")]
public void AddShadowCaster(Renderer CHEJPOIMMCK, int CEJMFECOJJH)
{
int[] array = new int[CEJMFECOJJH];
int num = 0;
if (CEJMFECOJJH > 0)
{
array[0] = num;
num++;
}
List<BlobShadowProjector.LMNGIAIBKJL> ndfmdepfcgk = this.NDFMDEPFCGK;
ShadowCastingMode shadowCastingMode = CHEJPOIMMCK.shadowCastingMode;
if (base.gameObject.activeSelf)
{
int size = this.NDFMDEPFCGK._size;
int num2 = 0;
this.CGHFAAGEAMA(size, num2 != 0);
}
}
// Token: 0x06013A50 RID: 80464 RVA: 0x0048B1D4 File Offset: 0x004893D4
[Token(Token = "0x6013A50")]
[Address(RVA = "0x1F075D0", Offset = "0x1F065D0", VA = "0x181F075D0")]
public void AddShadowCaster(Renderer CHEJPOIMMCK, int[] CFLCELNKIBO)
{
List<BlobShadowProjector.LMNGIAIBKJL> ndfmdepfcgk = this.NDFMDEPFCGK;
ShadowCastingMode shadowCastingMode = CHEJPOIMMCK.shadowCastingMode;
if (base.gameObject.activeSelf)
{
int size = this.NDFMDEPFCGK._size;
int num = 0;
this.CGHFAAGEAMA(size, num != 0);
}
}
// Token: 0x06013A51 RID: 80465 RVA: 0x0048B21C File Offset: 0x0048941C
[Token(Token = "0x6013A51")]
[Address(RVA = "0x1F07CF0", Offset = "0x1F06CF0", VA = "0x181F07CF0")]
public void AddShadowOnlyRenderer(Renderer CHEJPOIMMCK)
{
this.CEEOGLKIFLI.Add(CHEJPOIMMCK);
if (base.gameObject.activeSelf)
{
int size = this.CEEOGLKIFLI._size;
int num = 0;
this.COJMIKLALKI(size, num != 0);
}
}
// Token: 0x06013A52 RID: 80466 RVA: 0x0048B260 File Offset: 0x00489460
[Token(Token = "0x6013A52")]
[Address(RVA = "0x1F0A070", Offset = "0x1F09070", VA = "0x181F0A070")]
public void RemoveShadowOnlyRenderer(Renderer CHEJPOIMMCK)
{
List<Renderer> ceeoglkifli = this.CEEOGLKIFLI;
Predicate<Renderer> predicate = delegate(Renderer r)
{
Renderer renderer = CHEJPOIMMCK;
return r == renderer;
};
int num = ceeoglkifli.FindIndex(predicate);
this.COJMIKLALKI(num, true);
this.CEEOGLKIFLI.RemoveAt(num);
}
// Token: 0x06013A53 RID: 80467 RVA: 0x0048B2B0 File Offset: 0x004894B0
[Token(Token = "0x6013A53")]
[Address(RVA = "0x1F09F60", Offset = "0x1F08F60", VA = "0x181F09F60")]
public void RemoveShadowCaster(Renderer CHEJPOIMMCK)
{
List<BlobShadowProjector.LMNGIAIBKJL> ndfmdepfcgk = this.NDFMDEPFCGK;
Predicate<BlobShadowProjector.LMNGIAIBKJL> predicate = delegate(BlobShadowProjector.LMNGIAIBKJL r)
{
bool flag;
return flag;
};
int num = ndfmdepfcgk.FindIndex(predicate);
this.CGHFAAGEAMA(num, true);
this.NDFMDEPFCGK.RemoveAt(num);
}
// Token: 0x06013A54 RID: 80468 RVA: 0x0048B300 File Offset: 0x00489500
[Token(Token = "0x6013A54")]
[Address(RVA = "0x1F091B0", Offset = "0x1F081B0", VA = "0x181F091B0")]
private void IEIODEAGCLJ(int EFBDCIJMFGD)
{
this.CGHFAAGEAMA(EFBDCIJMFGD, true);
this.NDFMDEPFCGK.RemoveAt(EFBDCIJMFGD);
}
// Token: 0x06013A55 RID: 80469 RVA: 0x0048B328 File Offset: 0x00489528
[Token(Token = "0x6013A55")]
[Address(RVA = "0x1F08190", Offset = "0x1F07190", VA = "0x181F08190")]
private void CMDCJDIGMPO(int EFBDCIJMFGD)
{
this.COJMIKLALKI(EFBDCIJMFGD, true);
this.CEEOGLKIFLI.RemoveAt(EFBDCIJMFGD);
}
// Token: 0x06013A56 RID: 80470 RVA: 0x0048B350 File Offset: 0x00489550
[Token(Token = "0x6013A56")]
[Address(RVA = "0x1F0A360", Offset = "0x1F09360", VA = "0x181F0A360")]
private void Start()
{
Color black = Color.black;
if (RenderSettings.ambientMode != AmbientMode.Skybox)
{
if (RenderSettings.ambientMode != AmbientMode.Trilight && RenderSettings.ambientMode == AmbientMode.Flat)
{
Color ambientLight = RenderSettings.ambientLight;
}
Color ambientEquatorColor = RenderSettings.ambientEquatorColor;
Color ambientSkyColor = RenderSettings.ambientSkyColor;
}
SphericalHarmonicsL2 ambientProbe = RenderSettings.ambientProbe;
float shr = ambientProbe.shr4;
float shr2 = ambientProbe.shr8;
float shg = ambientProbe.shg3;
float shg2 = ambientProbe.shg7;
float shb = ambientProbe.shb2;
float shb2 = ambientProbe.shb8;
Color[] gjbjlmpplac = BlobShadowProjector.GJBJLMPPLAC;
Vector3[] nplkpdhopio = BlobShadowProjector.NPLKPDHOPIO;
Color color = BlobShadowProjector.GJBJLMPPLAC[0];
Material material = BlobShadowProjector.GALCPGCKBMO;
int cchofpafeho = PAMNDKEGFFG.CCHOFPAFEHO;
material.SetColor(cchofpafeho, color);
BlobShadowProjector.NGFOOMIMEHP ngfoomimehp = this.defaultShadowType;
this.SetShadowType(ngfoomimehp);
}
// Token: 0x06013A57 RID: 80471 RVA: 0x0048B420 File Offset: 0x00489620
[Token(Token = "0x6013A57")]
[Address(RVA = "0x1F09C90", Offset = "0x1F08C90", VA = "0x181F09C90")]
private void OnDestroy()
{
this.KLBGBMAMCBE();
CommandBuffer fcbnllkmgca = this.FCBNLLKMGCA;
if (fcbnllkmgca != 0)
{
fcbnllkmgca.Dispose();
this.FCBNLLKMGCA = (ulong)0L;
}
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int num = 0;
if (ldekhandcbo != num)
{
this.LDEKHANDCBO.Release();
global::UnityEngine.Object.DestroyImmediate(this.LDEKHANDCBO);
this.LDEKHANDCBO = (ulong)0L;
}
}
// Token: 0x06013A58 RID: 80472 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6013A58")]
[Address(RVA = "0x1F082F0", Offset = "0x1F072F0", VA = "0x181F082F0")]
private void DLMCOIEADFM()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06013A59 RID: 80473 RVA: 0x0048B488 File Offset: 0x00489688
[Token(Token = "0x6013A59")]
[Address(RVA = "0x1F099B0", Offset = "0x1F089B0", VA = "0x181F099B0")]
private void LEPIDKOPKFD(Camera FOMHGMLPOND)
{
this.EMNCGLMGGKO = FOMHGMLPOND;
CommandBuffer fcbnllkmgca = this.FCBNLLKMGCA;
FOMHGMLPOND.AddCommandBuffer(CameraEvent.AfterEverything, fcbnllkmgca);
}
// Token: 0x06013A5A RID: 80474 RVA: 0x0048B4B4 File Offset: 0x004896B4
[Token(Token = "0x6013A5A")]
[Address(RVA = "0x1F09710", Offset = "0x1F08710", VA = "0x181F09710")]
private void KLBGBMAMCBE()
{
Camera emncglmggko = this.EMNCGLMGGKO;
int num = 0;
if (emncglmggko != num)
{
CommandBuffer fcbnllkmgca = this.FCBNLLKMGCA;
if (fcbnllkmgca != 0)
{
this.EMNCGLMGGKO.RemoveCommandBuffer(CameraEvent.AfterEverything, fcbnllkmgca);
this.EMNCGLMGGKO = (ulong)0L;
}
}
}
// Token: 0x06013A5B RID: 80475 RVA: 0x0048B4FC File Offset: 0x004896FC
[Token(Token = "0x6013A5B")]
[Address(RVA = "0x1F09AC0", Offset = "0x1F08AC0", VA = "0x181F09AC0")]
private void MAAECGEFHHJ(Vector3 MKCJABBMECA, Quaternion NLDGJPBGEHE, float EAJBOGJGDAI, float JBKGOAEDLPF, float PCHLEFJPDIG, out Matrix4x4 AOOBGMEJMOG, out Matrix4x4 KNPJJPFNGCJ)
{
float z = Vector3.one.z;
float z2 = MKCJABBMECA.z;
Matrix4x4 matrix4x;
float m = matrix4x.m01;
float m2 = matrix4x.m02;
float m3 = matrix4x.m03;
}
// Token: 0x06013A5C RID: 80476 RVA: 0x0048B538 File Offset: 0x00489738
[Token(Token = "0x6013A5C")]
[Address(RVA = "0x1F08FE0", Offset = "0x1F07FE0", VA = "0x181F08FE0")]
private Rect EPFBABCJILG()
{
}
// Token: 0x06013A5D RID: 80477 RVA: 0x0048B548 File Offset: 0x00489748
[Token(Token = "0x6013A5D")]
[Address(RVA = "0x1F099E0", Offset = "0x1F089E0", VA = "0x181F099E0")]
private void LKGOIDEPABM()
{
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int num = 0;
if (ldekhandcbo == num)
{
int num2;
int num3;
RenderTexture renderTexture = new RenderTexture(256, 256, num2, (RenderTextureFormat)num3);
num3 = 0;
num2 = 0;
this.LDEKHANDCBO = renderTexture;
renderTexture.antiAliasing = 8;
this.LDEKHANDCBO.wrapMode = TextureWrapMode.Clamp;
this.LDEKHANDCBO.filterMode = FilterMode.Bilinear;
}
}
// Token: 0x06013A5E RID: 80478 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6013A5E")]
[Address(RVA = "0x1F09D70", Offset = "0x1F08D70", VA = "0x181F09D70")]
private void PLJOLAJJANH()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06013A5F RID: 80479 RVA: 0x0048B5AC File Offset: 0x004897AC
[Token(Token = "0x6013A5F")]
[Address(RVA = "0x1F09580", Offset = "0x1F08580", VA = "0x181F09580")]
private Bounds KKCKABAMJCP()
{
ThrowHelper.ThrowArgumentOutOfRangeException();
ThrowHelper.ThrowArgumentOutOfRangeException();
uint num;
num += (uint)1;
throw new NullReferenceException();
}
// Token: 0x06013A60 RID: 80480 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6013A60")]
[Address(RVA = "0x1F07D80", Offset = "0x1F06D80", VA = "0x181F07D80")]
private void CAKJCLNLJCJ()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06013A61 RID: 80481 RVA: 0x0048B5D4 File Offset: 0x004897D4
[Token(Token = "0x6013A61")]
[Address(RVA = "0x1F09360", Offset = "0x1F08360", VA = "0x181F09360")]
private void JKIONLJEINP()
{
LightProbes lightProbes = LightmapSettings.lightProbes;
int num = 0;
if (lightProbes != num && LightmapSettings.lightProbes.count > 0)
{
Transform transform = this.projector.transform;
Vector3 vector;
float z = vector.z;
Color[] gjbjlmpplac = BlobShadowProjector.GJBJLMPPLAC;
Vector3[] nplkpdhopio = BlobShadowProjector.NPLKPDHOPIO;
Material material = BlobShadowProjector.GALCPGCKBMO;
int cchofpafeho = PAMNDKEGFFG.CCHOFPAFEHO;
Color color = BlobShadowProjector.GJBJLMPPLAC[0];
material.SetColor(cchofpafeho, color);
}
}
// Token: 0x06013A62 RID: 80482 RVA: 0x0048B658 File Offset: 0x00489858
[Token(Token = "0x6013A62")]
[Address(RVA = "0x1F09530", Offset = "0x1F08530", VA = "0x181F09530")]
private void KEJKFCGDBJC()
{
if (this.AENELEOCFPJ != 0)
{
this.AENELEOCFPJ = (ulong)0L;
}
}
// Token: 0x06013A63 RID: 80483 RVA: 0x0048B678 File Offset: 0x00489878
[Token(Token = "0x6013A63")]
[Address(RVA = "0x1F08C60", Offset = "0x1F07C60", VA = "0x181F08C60")]
private void DPDGFLHIOIF()
{
this.DMCIKDIBHBI();
Transform transform = this.projector.transform;
Vector3 vector;
float z = vector.z;
Transform transform2 = this.projector.transform;
Quaternion nnfhlbnnkml = BlobShadowProjector.NNFHLBNNKML;
transform2.rotation = nnfhlbnnkml;
Projector projector = this.projector;
float num = this.simpleTextureOrthographicProjectionSize;
projector.orthographicSize = num;
Material cobheacenki = this.COBHEACENKI;
Material material = this.simpleShadowMaterial;
int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
Texture textureImpl = material.GetTextureImpl(bmbhiolhcli);
cobheacenki.SetTexture("_ShadowTex ", textureImpl);
}
// Token: 0x06013A64 RID: 80484 RVA: 0x0048B708 File Offset: 0x00489908
[Token(Token = "0x6013A64")]
[Address(RVA = "0x1F097B0", Offset = "0x1F087B0", VA = "0x181F097B0")]
private void KNPJCDAJBPH()
{
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int num = 0;
if (ldekhandcbo == num)
{
int num2;
int num3;
RenderTexture renderTexture = new RenderTexture(256, 256, num2, (RenderTextureFormat)num3);
num3 = 0;
num2 = 0;
this.LDEKHANDCBO = renderTexture;
renderTexture.antiAliasing = 8;
this.LDEKHANDCBO.wrapMode = TextureWrapMode.Clamp;
this.LDEKHANDCBO.filterMode = FilterMode.Bilinear;
}
this.DMCIKDIBHBI();
Material cobheacenki = this.COBHEACENKI;
RenderTexture ldekhandcbo2 = this.LDEKHANDCBO;
cobheacenki.SetTexture("_ShadowTex", ldekhandcbo2);
if (this.FCBNLLKMGCA == (ulong)0L)
{
CommandBuffer commandBuffer = new CommandBuffer();
this.FCBNLLKMGCA = commandBuffer;
}
Vector3 vector;
float z = vector.z;
this.OBBNIMOFFHF.z = z;
Projector projector = this.projector;
Quaternion nnfhlbnnkml = BlobShadowProjector.NNFHLBNNKML;
this.EMFBNOFGDFM = nnfhlbnnkml;
float orthographicSize = projector.orthographicSize;
this.LOGPNANGLOD = orthographicSize;
Action action = new Action(this.DLMCOIEADFM);
IDisposable disposable = this.OEMBBKDJFCB(action);
this.AENELEOCFPJ = disposable;
}
// Token: 0x06013A65 RID: 80485 RVA: 0x0048B808 File Offset: 0x00489A08
[Token(Token = "0x6013A65")]
[Address(RVA = "0x1F08DE0", Offset = "0x1F07DE0", VA = "0x181F08DE0")]
private Vector3 ENAIEFOMLJC()
{
Transform transform;
Transform parent = transform.parent;
int num = 0;
if (parent != num)
{
Transform transform2;
Transform parent2 = transform2.parent;
Vector3 vector;
float z = vector.z;
float z2 = Vector3.up.z;
Vector3 vector2;
float z3 = vector2.z;
Vector3 vector3;
float z4 = vector3.z;
}
float z5 = Vector3.up.z;
Vector3 vector4;
float z6 = vector4.z;
throw new NullReferenceException();
}
// Token: 0x06013A66 RID: 80486 RVA: 0x0048B874 File Offset: 0x00489A74
[Token(Token = "0x6013A66")]
[Address(RVA = "0x1F09060", Offset = "0x1F08060", VA = "0x181F09060")]
private void HMHPBEEKEPO()
{
bool flag = this.GANNJAOJOCF.CFLJGNJLBFG;
bool flag2 = !flag;
List<BlobShadowProjector.LMNGIAIBKJL> ndfmdepfcgk = this.NDFMDEPFCGK;
bool flag3 = flag;
int num = 0;
this.CGHFAAGEAMA(num, flag3);
List<BlobShadowProjector.LMNGIAIBKJL> ndfmdepfcgk2 = this.NDFMDEPFCGK;
num++;
List<Renderer> ceeoglkifli = this.CEEOGLKIFLI;
this.COJMIKLALKI(num, flag3);
List<Renderer> ceeoglkifli2 = this.CEEOGLKIFLI;
num++;
while (ceeoglkifli2 != 0)
{
}
GameObject gameObject = base.gameObject;
int num2 = 0;
if (gameObject != num2)
{
base.gameObject.SetActive(flag2);
}
}
// Token: 0x06013A67 RID: 80487 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6013A67")]
[Address(RVA = "0x1F07FE0", Offset = "0x1F06FE0", VA = "0x181F07FE0")]
private void CGHFAAGEAMA(int APNENLCPLPA, bool CBHMNNAINHM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06013A68 RID: 80488 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6013A68")]
[Address(RVA = "0x1F08200", Offset = "0x1F07200", VA = "0x181F08200")]
private void COJMIKLALKI(int MAMIINIPGGN, bool CBHMNNAINHM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06013A69 RID: 80489 RVA: 0x0048B908 File Offset: 0x00489B08
[Token(Token = "0x6013A69")]
[Address(RVA = "0x1F08B80", Offset = "0x1F07B80", VA = "0x181F08B80")]
private void DMCIKDIBHBI()
{
Material cobheacenki = this.COBHEACENKI;
int num = 0;
if (cobheacenki == num)
{
Material material = new Material(this.simpleShadowMaterial);
this.COBHEACENKI = material;
string text = material.name + " (Instance)";
material.name = text;
Projector projector = this.projector;
Material cobheacenki2 = this.COBHEACENKI;
projector.material = cobheacenki2;
}
}
// Token: 0x06013A6A RID: 80490 RVA: 0x0048B974 File Offset: 0x00489B74
[Token(Token = "0x6013A6A")]
[Address(RVA = "0x1F0A7C0", Offset = "0x1F097C0", VA = "0x181F0A7C0")]
public BlobShadowProjector()
{
List<BlobShadowProjector.LMNGIAIBKJL> list = new List();
this.NDFMDEPFCGK = list;
List<Renderer> list2 = new List();
this.CEEOGLKIFLI = list2;
List<int> list3 = new List();
this.JHKIMLEPKOL = list3;
AOLMGGAPKEH aolmggapkeh = new AOLMGGAPKEH();
this.GANNJAOJOCF = aolmggapkeh;
float z = Vector3.zero.z;
this.OBBNIMOFFHF.z = z;
Quaternion identity = Quaternion.identity;
this.LOGPNANGLOD = 1f;
base..ctor();
}
// Token: 0x06013A6B RID: 80491 RVA: 0x0048B9FC File Offset: 0x00489BFC
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6013A6B")]
[Address(RVA = "0x1F0A5E0", Offset = "0x1F095E0", VA = "0x181F0A5E0")]
static BlobShadowProjector()
{
float z = Vector3.up.z;
Vector3 vector;
float z2 = vector.z;
float z3 = Vector3.forward.z;
Vector3[] array = new Vector3[1];
float z4 = Vector3.up.z;
array[1] = z4;
BlobShadowProjector.NPLKPDHOPIO = array;
Color[] array2 = new Color[1];
Color black = Color.black;
BlobShadowProjector.GJBJLMPPLAC = array2;
}
// Token: 0x0400CBB3 RID: 52147
[Token(Token = "0x400CBB3")]
private const int HCJMLILMNKB = 256;
// Token: 0x0400CBB4 RID: 52148
[Token(Token = "0x400CBB4")]
private const int LBELGECCFCD = 8;
// Token: 0x0400CBB5 RID: 52149
[Token(Token = "0x400CBB5")]
private static readonly Quaternion NNFHLBNNKML;
// Token: 0x0400CBB6 RID: 52150
[Token(Token = "0x400CBB6")]
private static Material NEEKENLIDDP;
// Token: 0x0400CBB7 RID: 52151
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CBB7")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
private Projector projector;
// Token: 0x0400CBB8 RID: 52152
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CBB8")]
[SerializeField]
private BlobShadowProjector.NGFOOMIMEHP defaultShadowType;
// Token: 0x0400CBB9 RID: 52153
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CBB9")]
[SerializeField]
[Header("Simple Shadow Settings")]
private Material simpleShadowMaterial;
// Token: 0x0400CBBA RID: 52154
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CBBA")]
[SerializeField]
private float simpleTextureOrthographicProjectionSize = 0.3f;
// Token: 0x0400CBBB RID: 52155
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400CBBB")]
[SerializeField]
[Header("Position")]
private float desiredPositionAboveParent = 0.25f;
// Token: 0x0400CBBC RID: 52156
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400CBBC")]
private BlobShadowProjector.NGFOOMIMEHP OKAKIIMFINJ;
// Token: 0x0400CBBD RID: 52157
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400CBBD")]
private RenderTexture LDEKHANDCBO;
// Token: 0x0400CBBE RID: 52158
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400CBBE")]
private List<BlobShadowProjector.LMNGIAIBKJL> NDFMDEPFCGK;
// Token: 0x0400CBBF RID: 52159
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400CBBF")]
private List<Renderer> CEEOGLKIFLI;
// Token: 0x0400CBC0 RID: 52160
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400CBC0")]
private List<int> JHKIMLEPKOL;
// Token: 0x0400CBC1 RID: 52161
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400CBC1")]
private Material COBHEACENKI;
// Token: 0x0400CBC2 RID: 52162
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400CBC2")]
private IDisposable AENELEOCFPJ;
// Token: 0x0400CBC3 RID: 52163
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400CBC3")]
private CommandBuffer FCBNLLKMGCA;
// Token: 0x0400CBC4 RID: 52164
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400CBC4")]
private Camera EMNCGLMGGKO;
// Token: 0x0400CBC5 RID: 52165
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400CBC5")]
private AOLMGGAPKEH GANNJAOJOCF;
// Token: 0x0400CBC6 RID: 52166
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400CBC6")]
private Vector3 OBBNIMOFFHF;
// Token: 0x0400CBC7 RID: 52167
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x400CBC7")]
private Quaternion EMFBNOFGDFM;
// Token: 0x0400CBC8 RID: 52168
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400CBC8")]
private float LOGPNANGLOD;
// Token: 0x0400CBC9 RID: 52169
[Token(Token = "0x400CBC9")]
private static readonly Vector3[] NPLKPDHOPIO;
// Token: 0x0400CBCA RID: 52170
[Token(Token = "0x400CBCA")]
private static readonly Color[] GJBJLMPPLAC;
// Token: 0x02002D81 RID: 11649
[Token(Token = "0x2002D81")]
public enum NGFOOMIMEHP
{
// Token: 0x0400CBCC RID: 52172
[Token(Token = "0x400CBCC")]
SIMPLE_TEXTURE,
// Token: 0x0400CBCD RID: 52173
[Token(Token = "0x400CBCD")]
PROJECTED_RENDERERS
}
// Token: 0x02002D82 RID: 11650
[Token(Token = "0x2002D82")]
private struct LMNGIAIBKJL
{
// Token: 0x0400CBCE RID: 52174
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400CBCE")]
public Renderer PMEAHMEKPHO;
// Token: 0x0400CBCF RID: 52175
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400CBCF")]
public int[] DAMHNAPNFBA;
// Token: 0x0400CBD0 RID: 52176
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400CBD0")]
public ShadowCastingMode BGMFPFILNLD;
}
// Token: 0x02002D83 RID: 11651
[Token(Token = "0x2002D83")]
[CompilerGenerated]
private sealed class INDNKHCDMNJ
{
// Token: 0x06013A6C RID: 80492 RVA: 0x0048BA68 File Offset: 0x00489C68
[Token(Token = "0x6013A6C")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public INDNKHCDMNJ()
{
}
// Token: 0x06013A6D RID: 80493 RVA: 0x0048BA7C File Offset: 0x00489C7C
[Token(Token = "0x6013A6D")]
[Address(RVA = "0x1F14200", Offset = "0x1F13200", VA = "0x181F14200")]
internal bool <RemoveShadowOnlyRenderer>b__0(Renderer r)
{
Renderer renderer = this.renderer;
return r == renderer;
}
// Token: 0x0400CBD1 RID: 52177
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400CBD1")]
public Renderer renderer;
}
// Token: 0x02002D84 RID: 11652
[Token(Token = "0x2002D84")]
[CompilerGenerated]
private sealed class GKKEEFOKODP
{
// Token: 0x06013A6E RID: 80494 RVA: 0x0048BA98 File Offset: 0x00489C98
[Token(Token = "0x6013A6E")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public GKKEEFOKODP()
{
}
// Token: 0x06013A6F RID: 80495 RVA: 0x0048BAAC File Offset: 0x00489CAC
[Token(Token = "0x6013A6F")]
[Address(RVA = "0x1F13F50", Offset = "0x1F12F50", VA = "0x181F13F50")]
internal bool <RemoveShadowCaster>b__0(BlobShadowProjector.LMNGIAIBKJL r)
{
bool flag;
return flag;
}
// Token: 0x0400CBD2 RID: 52178
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400CBD2")]
public Renderer renderer;
}
}
}