Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/Encounters/EncounterEnemyDescriptor.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

40 lines
966 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Encounters
{
// Token: 0x020030B7 RID: 12471
[Token(Token = "0x20030B7")]
[Serializable]
public class EncounterEnemyDescriptor
{
// Token: 0x060151DC RID: 86492 RVA: 0x004EB3D8 File Offset: 0x004E95D8
[Token(Token = "0x60151DC")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public EncounterEnemyDescriptor()
{
}
// Token: 0x0400DEDF RID: 57055
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400DEDF")]
public JIEHOGDIGPG EnemyType;
// Token: 0x0400DEE0 RID: 57056
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DEE0")]
public Transform ExplicitSpawnPoint;
// Token: 0x0400DEE1 RID: 57057
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DEE1")]
public EnemyPatrol Patrol;
// Token: 0x0400DEE2 RID: 57058
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DEE2")]
public string ErrorString;
}
}