24 lines
507 B
C#
24 lines
507 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom.Core.Encounters
|
|
{
|
|
// Token: 0x0200308B RID: 12427
|
|
[Token(Token = "0x200308B")]
|
|
[Serializable]
|
|
public struct RandomlyEnabledGameEncounterDesc
|
|
{
|
|
// Token: 0x0400DE53 RID: 56915
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x400DE53")]
|
|
public GameEncounter Encounter;
|
|
|
|
// Token: 0x0400DE54 RID: 56916
|
|
[FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x400DE54")]
|
|
[Range(0f, 1f)]
|
|
public float EnabledChance;
|
|
}
|
|
}
|