Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/ScreenPlayerCameraSettings.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
957 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x02002D96 RID: 11670
[Token(Token = "0x2002D96")]
[CreateAssetMenu]
public class ScreenPlayerCameraSettings : ScriptableObject
{
// Token: 0x06013B41 RID: 80705 RVA: 0x0048F3B8 File Offset: 0x0048D5B8
[Token(Token = "0x6013B41")]
[Address(RVA = "0x1564180", Offset = "0x1563180", VA = "0x181564180")]
public ScreenPlayerCameraSettings()
{
this.TargetingData.PivotToCameraOffset.y = (float)0;
base..ctor();
}
// Token: 0x0400CC60 RID: 52320
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CC60")]
public ScreenCameraTargetingData TargetingData = 0;
// Token: 0x0400CC61 RID: 52321
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400CC61")]
public bool HideFirstPersonRenderers;
// Token: 0x0400CC62 RID: 52322
[FieldOffset(Offset = "0x45")]
[Token(Token = "0x400CC62")]
public bool CanModifyFOV = true;
}
}