530 lines
17 KiB
C#
530 lines
17 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Screens.PlayerController
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{
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// Token: 0x02003051 RID: 12369
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[Token(Token = "0x2003051")]
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[CreateAssetMenu]
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public class ScreenPlayerLocomotionAnimationContent : ScriptableObject
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{
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// Token: 0x06014EDC RID: 85724 RVA: 0x004DD5B0 File Offset: 0x004DB7B0
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[Token(Token = "0x6014EDC")]
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[Address(RVA = "0x1564690", Offset = "0x1563690", VA = "0x181564690")]
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public ScreenPlayerLocomotionAnimationContent()
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{
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AdditiveAnimationWeight @default = AdditiveAnimationWeight.Default;
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this.WalkCameraAnimationWeight = @default;
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AdditiveAnimationWeight default2 = AdditiveAnimationWeight.Default;
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this.AdditiveWalkAnimationCameraWeight = default2;
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AdditiveAnimationWeight default3 = AdditiveAnimationWeight.Default;
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this.AdditiveSprintAnimationCameraWeight = default3;
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AdditiveAnimationWeight default4 = AdditiveAnimationWeight.Default;
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this.StandCameraAnimationWeight = default4;
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AdditiveAnimationWeight default5 = AdditiveAnimationWeight.Default;
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this.AdditiveStandAnimationCameraWeight = default5;
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AdditiveAnimationWeight default6 = AdditiveAnimationWeight.Default;
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this.CrouchCameraAnimationWeight = default6;
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AdditiveAnimationWeight default7 = AdditiveAnimationWeight.Default;
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this.AdditiveCrouchAnimationCameraWeight = default7;
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this.ProneMinPitchAngleFromGroundNormalDownForToolUse = 65f;
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this.ProneHeightAnimationThreshold = 0.75f;
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this.ProneMaxIdleSpeedSqr = 0.0025f;
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this.ProneMaxMovingSpeedSqr = 1f;
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this.ProneSpeedSmoothTime = 0.2f;
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AdditiveAnimationWeight default8 = AdditiveAnimationWeight.Default;
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this.AdditiveProneAnimationCameraWeight = default8;
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AdditiveAnimationWeight default9 = AdditiveAnimationWeight.Default;
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this.AdditiveGetUpFailedAnimationCameraWeight = default9;
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AdditiveAnimationWeight default10 = AdditiveAnimationWeight.Default;
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this.JumpAnimationCameraWeight = default10;
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AdditiveAnimationWeight zero = AdditiveAnimationWeight.Zero;
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this.FlyAnimationCameraWeight = zero;
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AdditiveAnimationWeight default11 = AdditiveAnimationWeight.Default;
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this.AdditiveJumpAnimationCameraWeight = default11;
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AdditiveAnimationWeight default12 = AdditiveAnimationWeight.Default;
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this.JumpSprintAnimationCameraWeight = default12;
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AdditiveAnimationWeight default13 = AdditiveAnimationWeight.Default;
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this.AdditiveJumpSprintAnimationCameraWeight = default13;
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AdditiveAnimationWeight default14 = AdditiveAnimationWeight.Default;
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this.AdditiveLandAnimationCameraWeight = default14;
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AdditiveAnimationWeight default15 = AdditiveAnimationWeight.Default;
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this.WallRunAnimationCameraWeight = default15;
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this.WallClimbMaxIdleSpeedSqr = 0.005f;
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this.WallClimbMovingSpeedSqr = 1f;
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this.WallClimbAnimationSmoothTime = 0.1f;
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this.WallClimbJumpReleaseHoldDuration = 0.1f;
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this.WallClimbJumpRegrabHoldDuration = 0.3f;
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this.ClimbLadderFinishDelay = 0.5f;
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base..ctor();
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}
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// Token: 0x0400DC1E RID: 56350
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400DC1E")]
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[Header("Fidgets")]
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public PlayerFidgetAnimationSet FidgetAnimationSet;
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// Token: 0x0400DC1F RID: 56351
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400DC1F")]
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public ScreenPlayerLocomotionAnimationContent.FidgetWeights ActiveFidgetWeights;
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// Token: 0x0400DC20 RID: 56352
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x400DC20")]
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public ScreenPlayerLocomotionAnimationContent.FidgetWeights PassiveFidgetWeights;
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// Token: 0x0400DC21 RID: 56353
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x400DC21")]
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public float FidgetFadeTime;
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// Token: 0x0400DC22 RID: 56354
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x400DC22")]
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public float MinActiveFidgetDuration;
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// Token: 0x0400DC23 RID: 56355
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x400DC23")]
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[Header("Idle")]
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public PlayerAnimation IdleHeldToolDefaultAnimation;
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// Token: 0x0400DC24 RID: 56356
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x400DC24")]
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[Header("Walk")]
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public AdditiveAnimationWeight WalkCameraAnimationWeight;
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// Token: 0x0400DC25 RID: 56357
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x400DC25")]
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public SerializableBlendedPlayerAnimation AdditiveWalkAnimation;
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// Token: 0x0400DC26 RID: 56358
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400DC26")]
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public AdditiveAnimationWeight AdditiveWalkAnimationCameraWeight;
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// Token: 0x0400DC27 RID: 56359
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x400DC27")]
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[Header("Sprint")]
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public PlayerAnimation AdditiveSprintAnimation;
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// Token: 0x0400DC28 RID: 56360
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x400DC28")]
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public AdditiveAnimationWeight AdditiveSprintAnimationCameraWeight;
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// Token: 0x0400DC29 RID: 56361
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x400DC29")]
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[Header("Stand")]
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public AdditiveAnimationWeight StandCameraAnimationWeight;
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// Token: 0x0400DC2A RID: 56362
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x400DC2A")]
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public PlayerAnimation AdditiveStandAnimation;
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// Token: 0x0400DC2B RID: 56363
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x400DC2B")]
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public AdditiveAnimationWeight AdditiveStandAnimationCameraWeight;
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// Token: 0x0400DC2C RID: 56364
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[FieldOffset(Offset = "0xD8")]
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[Token(Token = "0x400DC2C")]
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[Header("Crouch")]
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public AdditiveAnimationWeight CrouchCameraAnimationWeight;
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// Token: 0x0400DC2D RID: 56365
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[FieldOffset(Offset = "0xF0")]
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[Token(Token = "0x400DC2D")]
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public PlayerAnimation AdditiveCrouchAnimation;
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// Token: 0x0400DC2E RID: 56366
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[FieldOffset(Offset = "0xF8")]
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[Token(Token = "0x400DC2E")]
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public AdditiveAnimationWeight AdditiveCrouchAnimationCameraWeight;
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// Token: 0x0400DC2F RID: 56367
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[FieldOffset(Offset = "0x110")]
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[Token(Token = "0x400DC2F")]
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public PlayerAnimation CrouchIdleAnimation;
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// Token: 0x0400DC30 RID: 56368
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[FieldOffset(Offset = "0x118")]
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[Token(Token = "0x400DC30")]
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[Header("Prone")]
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public float ProneMinPitchAngleFromGroundNormalDownForToolUse;
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// Token: 0x0400DC31 RID: 56369
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[FieldOffset(Offset = "0x11C")]
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[Token(Token = "0x400DC31")]
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[Tooltip("While transitioning into or out of prone state, how close to the target prone height the player must be for prone animations kick in.")]
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[Range(0f, 1f)]
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public float ProneHeightAnimationThreshold;
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// Token: 0x0400DC32 RID: 56370
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[FieldOffset(Offset = "0x120")]
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[Token(Token = "0x400DC32")]
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public DynamicBlendedPlayerAnimationData ProneAnimationParameters;
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// Token: 0x0400DC33 RID: 56371
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[FieldOffset(Offset = "0x128")]
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[Token(Token = "0x400DC33")]
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public PlayerAnimationAsset ProneIdleAnimation;
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// Token: 0x0400DC34 RID: 56372
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[FieldOffset(Offset = "0x130")]
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[Token(Token = "0x400DC34")]
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public PlayerAnimationAsset ProneRightAnimation;
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// Token: 0x0400DC35 RID: 56373
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[FieldOffset(Offset = "0x138")]
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[Token(Token = "0x400DC35")]
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public PlayerAnimationAsset ProneForwardAnimation;
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// Token: 0x0400DC36 RID: 56374
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[FieldOffset(Offset = "0x140")]
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[Token(Token = "0x400DC36")]
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public PlayerAnimationAsset ProneLeftAnimation;
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// Token: 0x0400DC37 RID: 56375
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[FieldOffset(Offset = "0x148")]
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[Token(Token = "0x400DC37")]
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public PlayerAnimationAsset ProneBackwardAnimation;
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// Token: 0x0400DC38 RID: 56376
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[FieldOffset(Offset = "0x150")]
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[Token(Token = "0x400DC38")]
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public AdditiveAnimationWeight ProneCameraAnimationWeight;
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// Token: 0x0400DC39 RID: 56377
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[FieldOffset(Offset = "0x168")]
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[Token(Token = "0x400DC39")]
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public float ProneMaxIdleSpeedSqr;
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// Token: 0x0400DC3A RID: 56378
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[FieldOffset(Offset = "0x16C")]
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[Token(Token = "0x400DC3A")]
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public float ProneMaxMovingSpeedSqr;
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// Token: 0x0400DC3B RID: 56379
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[FieldOffset(Offset = "0x170")]
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[Token(Token = "0x400DC3B")]
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public AnimationCurve ProneSpeedAnimationCurve;
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// Token: 0x0400DC3C RID: 56380
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[FieldOffset(Offset = "0x178")]
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[Token(Token = "0x400DC3C")]
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public float ProneSpeedSmoothTime;
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// Token: 0x0400DC3D RID: 56381
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[FieldOffset(Offset = "0x180")]
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[Token(Token = "0x400DC3D")]
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public PlayerAnimation AdditiveProneAnimation;
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// Token: 0x0400DC3E RID: 56382
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[FieldOffset(Offset = "0x188")]
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[Token(Token = "0x400DC3E")]
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public AdditiveAnimationWeight AdditiveProneAnimationCameraWeight;
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// Token: 0x0400DC3F RID: 56383
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[FieldOffset(Offset = "0x1A0")]
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[Token(Token = "0x400DC3F")]
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[Header("Getting Up")]
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public PlayerAnimation AdditiveGetUpFailedAnimation;
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// Token: 0x0400DC40 RID: 56384
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[FieldOffset(Offset = "0x1A8")]
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[Token(Token = "0x400DC40")]
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public AdditiveAnimationWeight AdditiveGetUpFailedAnimationCameraWeight;
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// Token: 0x0400DC41 RID: 56385
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[FieldOffset(Offset = "0x1C0")]
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[Token(Token = "0x400DC41")]
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[Header("Jump")]
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public PlayerAnimation JumpAnimation;
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// Token: 0x0400DC42 RID: 56386
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[FieldOffset(Offset = "0x1C8")]
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[Token(Token = "0x400DC42")]
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public AdditiveAnimationWeight JumpAnimationCameraWeight;
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// Token: 0x0400DC43 RID: 56387
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[FieldOffset(Offset = "0x1E0")]
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[Token(Token = "0x400DC43")]
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[Header("Fly")]
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public PlayerAnimation FlyAnimation;
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// Token: 0x0400DC44 RID: 56388
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[FieldOffset(Offset = "0x1E8")]
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[Token(Token = "0x400DC44")]
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public AdditiveAnimationWeight FlyAnimationCameraWeight;
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// Token: 0x0400DC45 RID: 56389
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[FieldOffset(Offset = "0x200")]
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[Token(Token = "0x400DC45")]
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[Header("Jump Additive")]
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public PlayerAnimation AdditiveJumpAnimation;
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// Token: 0x0400DC46 RID: 56390
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[FieldOffset(Offset = "0x208")]
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[Token(Token = "0x400DC46")]
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public AdditiveAnimationWeight AdditiveJumpAnimationCameraWeight;
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// Token: 0x0400DC47 RID: 56391
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[FieldOffset(Offset = "0x220")]
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[Token(Token = "0x400DC47")]
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[Header("Jump Sprint")]
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public PlayerAnimation JumpSprintAnimation;
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// Token: 0x0400DC48 RID: 56392
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[FieldOffset(Offset = "0x228")]
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[Token(Token = "0x400DC48")]
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public AdditiveAnimationWeight JumpSprintAnimationCameraWeight;
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// Token: 0x0400DC49 RID: 56393
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[FieldOffset(Offset = "0x240")]
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[Token(Token = "0x400DC49")]
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[Header("Jump Sprint Additive")]
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public PlayerAnimation AdditiveJumpSprintAnimation;
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// Token: 0x0400DC4A RID: 56394
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[FieldOffset(Offset = "0x248")]
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[Token(Token = "0x400DC4A")]
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public AdditiveAnimationWeight AdditiveJumpSprintAnimationCameraWeight;
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// Token: 0x0400DC4B RID: 56395
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[FieldOffset(Offset = "0x260")]
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[Token(Token = "0x400DC4B")]
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[Header("Land Additive")]
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public PlayerAnimation AdditiveLandAnimation;
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// Token: 0x0400DC4C RID: 56396
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[FieldOffset(Offset = "0x268")]
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[Token(Token = "0x400DC4C")]
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public AdditiveAnimationWeight AdditiveLandAnimationCameraWeight;
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// Token: 0x0400DC4D RID: 56397
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[FieldOffset(Offset = "0x280")]
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[Token(Token = "0x400DC4D")]
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[Header("Wall Run")]
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public PlayerAnimation WallRunAnimation;
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// Token: 0x0400DC4E RID: 56398
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[FieldOffset(Offset = "0x288")]
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[Token(Token = "0x400DC4E")]
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public AdditiveAnimationWeight WallRunAnimationCameraWeight;
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// Token: 0x0400DC4F RID: 56399
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[FieldOffset(Offset = "0x2A0")]
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[Token(Token = "0x400DC4F")]
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[Header("Wall Climb")]
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public DynamicBlendedPlayerAnimationData WallClimbAnimationParameters;
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// Token: 0x0400DC50 RID: 56400
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[FieldOffset(Offset = "0x2A8")]
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[Token(Token = "0x400DC50")]
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public PlayerAnimationAsset WallClimbIdleAnimation;
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// Token: 0x0400DC51 RID: 56401
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[FieldOffset(Offset = "0x2B0")]
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[Token(Token = "0x400DC51")]
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public PlayerAnimationAsset WallClimbRightAnimation;
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// Token: 0x0400DC52 RID: 56402
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[FieldOffset(Offset = "0x2B8")]
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[Token(Token = "0x400DC52")]
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public PlayerAnimationAsset WallClimbUpAnimation;
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// Token: 0x0400DC53 RID: 56403
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[FieldOffset(Offset = "0x2C0")]
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[Token(Token = "0x400DC53")]
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public PlayerAnimationAsset WallClimbLeftAnimation;
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// Token: 0x0400DC54 RID: 56404
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[FieldOffset(Offset = "0x2C8")]
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[Token(Token = "0x400DC54")]
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public PlayerAnimationAsset WallClimbDownAnimation;
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// Token: 0x0400DC55 RID: 56405
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[FieldOffset(Offset = "0x2D0")]
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[Token(Token = "0x400DC55")]
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public PlayerAnimation WallClimbHoldingToolAnimation;
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// Token: 0x0400DC56 RID: 56406
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[FieldOffset(Offset = "0x2D8")]
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[Token(Token = "0x400DC56")]
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public AdditiveAnimationWeight WallClimbCameraAnimationWeight;
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// Token: 0x0400DC57 RID: 56407
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[FieldOffset(Offset = "0x2F0")]
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[Token(Token = "0x400DC57")]
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public float WallClimbMaxIdleSpeedSqr;
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// Token: 0x0400DC58 RID: 56408
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[FieldOffset(Offset = "0x2F4")]
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[Token(Token = "0x400DC58")]
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public float WallClimbMovingSpeedSqr;
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// Token: 0x0400DC59 RID: 56409
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[FieldOffset(Offset = "0x2F8")]
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[Token(Token = "0x400DC59")]
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public float WallClimbAnimationSmoothTime;
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// Token: 0x0400DC5A RID: 56410
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[FieldOffset(Offset = "0x300")]
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[Token(Token = "0x400DC5A")]
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public AnimationCurve WallClimbAnimationCurve;
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// Token: 0x0400DC5B RID: 56411
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[FieldOffset(Offset = "0x308")]
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[Token(Token = "0x400DC5B")]
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[Header("Wall Climb Look")]
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public PlayerAnimation WallClimbLookAnimation;
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// Token: 0x0400DC5C RID: 56412
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[FieldOffset(Offset = "0x310")]
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[Token(Token = "0x400DC5C")]
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[Header("Wall Climb Jump")]
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public AdditiveAnimationWeight WallClimbJumpCameraAnimationWeight;
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// Token: 0x0400DC5D RID: 56413
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[FieldOffset(Offset = "0x328")]
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[Token(Token = "0x400DC5D")]
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[Header("Wall Climb Jump Release")]
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public DynamicBlendedPlayerAnimationData WallClimbJumpReleaseAnimationParameters;
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// Token: 0x0400DC5E RID: 56414
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[FieldOffset(Offset = "0x330")]
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[Token(Token = "0x400DC5E")]
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public PlayerAnimationAsset WallClimbJumpReleaseRightPose;
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// Token: 0x0400DC5F RID: 56415
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[FieldOffset(Offset = "0x338")]
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[Token(Token = "0x400DC5F")]
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public PlayerAnimationAsset WallClimbJumpReleaseUpPose;
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// Token: 0x0400DC60 RID: 56416
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[FieldOffset(Offset = "0x340")]
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[Token(Token = "0x400DC60")]
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public PlayerAnimationAsset WallClimbJumpReleaseLeftPose;
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// Token: 0x0400DC61 RID: 56417
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[FieldOffset(Offset = "0x348")]
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[Token(Token = "0x400DC61")]
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public PlayerAnimationAsset WallClimbJumpReleaseDownPose;
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// Token: 0x0400DC62 RID: 56418
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[FieldOffset(Offset = "0x350")]
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[Token(Token = "0x400DC62")]
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public float WallClimbJumpReleaseHoldDuration;
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// Token: 0x0400DC63 RID: 56419
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[FieldOffset(Offset = "0x358")]
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[Token(Token = "0x400DC63")]
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[Header("Wall Climb Jump Regrab")]
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public DynamicBlendedPlayerAnimationData WallClimbJumpRegrabAnimationParameters;
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// Token: 0x0400DC64 RID: 56420
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[FieldOffset(Offset = "0x360")]
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[Token(Token = "0x400DC64")]
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public PlayerAnimationAsset WallClimbJumpRegrabRightPose;
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// Token: 0x0400DC65 RID: 56421
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[FieldOffset(Offset = "0x368")]
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[Token(Token = "0x400DC65")]
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public PlayerAnimationAsset WallClimbJumpRegrabUpPose;
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// Token: 0x0400DC66 RID: 56422
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[FieldOffset(Offset = "0x370")]
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[Token(Token = "0x400DC66")]
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public PlayerAnimationAsset WallClimbJumpRegrabLeftPose;
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// Token: 0x0400DC67 RID: 56423
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[FieldOffset(Offset = "0x378")]
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[Token(Token = "0x400DC67")]
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public PlayerAnimationAsset WallClimbJumpRegrabDownPose;
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// Token: 0x0400DC68 RID: 56424
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[FieldOffset(Offset = "0x380")]
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[Token(Token = "0x400DC68")]
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public float WallClimbJumpRegrabHoldDuration;
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// Token: 0x0400DC69 RID: 56425
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[FieldOffset(Offset = "0x388")]
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[Token(Token = "0x400DC69")]
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[Header("Clamber")]
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public PlayerAnimation LowClamberAnimation;
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// Token: 0x0400DC6A RID: 56426
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[FieldOffset(Offset = "0x390")]
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[Token(Token = "0x400DC6A")]
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public PlayerAnimation MediumClamberAnimation;
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// Token: 0x0400DC6B RID: 56427
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[FieldOffset(Offset = "0x398")]
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[Token(Token = "0x400DC6B")]
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public PlayerAnimation HighClamberAnimation;
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// Token: 0x0400DC6C RID: 56428
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[FieldOffset(Offset = "0x3A0")]
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[Token(Token = "0x400DC6C")]
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[Header("Mantle")]
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public PlayerAnimation LowMantleAnimation;
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// Token: 0x0400DC6D RID: 56429
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[FieldOffset(Offset = "0x3A8")]
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[Token(Token = "0x400DC6D")]
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public PlayerAnimation MediumMantleAnimation;
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// Token: 0x0400DC6E RID: 56430
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[FieldOffset(Offset = "0x3B0")]
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[Token(Token = "0x400DC6E")]
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public PlayerAnimation HighMantleAnimation;
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// Token: 0x0400DC6F RID: 56431
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[FieldOffset(Offset = "0x3B8")]
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[Token(Token = "0x400DC6F")]
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[Header("Ladder")]
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public PlayerAnimation ClimbLadderAnimation;
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// Token: 0x0400DC70 RID: 56432
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[FieldOffset(Offset = "0x3C0")]
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[Token(Token = "0x400DC70")]
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public PlayerAnimation ClimbLadderFinishAnimation;
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// Token: 0x0400DC71 RID: 56433
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[FieldOffset(Offset = "0x3C8")]
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[Token(Token = "0x400DC71")]
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public float ClimbLadderFinishDelay;
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// Token: 0x02003052 RID: 12370
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[Token(Token = "0x2003052")]
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[Serializable]
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public struct FidgetWeights
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{
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// Token: 0x0400DC72 RID: 56434
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400DC72")]
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public int lowEnergyWeight;
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// Token: 0x0400DC73 RID: 56435
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x400DC73")]
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public int mediumEnergyWeight;
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// Token: 0x0400DC74 RID: 56436
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400DC74")]
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public int highEnergyWeight;
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}
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}
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}
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