Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Inputs/VRInputConfiguration.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
978 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Inputs
{
// Token: 0x020025DD RID: 9693
[Token(Token = "0x20025DD")]
[Serializable]
public abstract class VRInputConfiguration : MonoBehaviour
{
// Token: 0x0600F753 RID: 63315
[Token(Token = "0x600F753")]
[Address(Slot = "4")]
public abstract VRInputHandler GetHandler(VRTrackedController.PJJMKFHNMMM CBCCPKBNKAP);
// Token: 0x0600F754 RID: 63316 RVA: 0x00387EF8 File Offset: 0x003860F8
[Token(Token = "0x600F754")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
protected VRInputConfiguration()
{
}
// Token: 0x0400A408 RID: 41992
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400A408")]
[SerializeField]
protected ControllerVelocitySettings VelocitySettings;
// Token: 0x0400A409 RID: 41993
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400A409")]
[SerializeField]
public ControllerWingspanSettings WingspanSettings;
}
}