Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/DynamicAudioClip.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
810 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools
{
// Token: 0x02002B04 RID: 11012
[Token(Token = "0x2002B04")]
[Serializable]
public struct DynamicAudioClip
{
// Token: 0x0400BCE1 RID: 48353
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400BCE1")]
public AudioClip AudioClip;
// Token: 0x0400BCE2 RID: 48354
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400BCE2")]
public AnimationCurve IntensityOverDynamicRange;
// Token: 0x0400BCE3 RID: 48355
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400BCE3")]
public bool HasDynamicPitch;
// Token: 0x0400BCE4 RID: 48356
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400BCE4")]
[SerializeField]
[JEAMMEGEDDJ("HasDynamicPitch")]
public AnimationCurve PitchOverDynamicRange;
}
}