Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Groups/PlayingCardSpriteSheetGenerator.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

33 lines
821 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools.Groups
{
// Token: 0x02002C13 RID: 11283
[Token(Token = "0x2002C13")]
[ExecuteInEditMode]
public class PlayingCardSpriteSheetGenerator : MonoBehaviour
{
// Token: 0x06012CE9 RID: 77033 RVA: 0x004475C0 File Offset: 0x004457C0
[Token(Token = "0x6012CE9")]
[Address(RVA = "0x1D73100", Offset = "0x1D72100", VA = "0x181D73100")]
public PlayingCardSpriteSheetGenerator()
{
}
// Token: 0x0400C192 RID: 49554
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C192")]
public int Size = (int)((ulong)4096L);
// Token: 0x0400C193 RID: 49555
[Token(Token = "0x400C193")]
private const int MGGEHMHAMCH = 6;
// Token: 0x0400C194 RID: 49556
[Token(Token = "0x400C194")]
private const int KGBNGLGEPOM = 9;
}
}