Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/Bow.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

589 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecRoom.Core;
using RecRoom.Core.Combat;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002C40 RID: 11328
[Token(Token = "0x2002C40")]
public class Bow : RangedWeapon
{
// Token: 0x170034CA RID: 13514
// (get) Token: 0x06012E99 RID: 77465 RVA: 0x0044FBB8 File Offset: 0x0044DDB8
// (set) Token: 0x06012E9A RID: 77466 RVA: 0x0044FBCC File Offset: 0x0044DDCC
[Token(Token = "0x170034CA")]
public BowString PKECNDENBBJ
{
[Token(Token = "0x6012E99")]
[Address(RVA = "0x1876D00", Offset = "0x1875D00", VA = "0x181876D00")]
get;
[Token(Token = "0x6012E9A")]
[Address(RVA = "0x1876D10", Offset = "0x1875D10", VA = "0x181876D10")]
set;
}
// Token: 0x170034CB RID: 13515
// (get) Token: 0x06012E9B RID: 77467 RVA: 0x0044FBE0 File Offset: 0x0044DDE0
// (set) Token: 0x06012E9C RID: 77468 RVA: 0x0044FBF4 File Offset: 0x0044DDF4
[Token(Token = "0x170034CB")]
public OffsetRotationRigidbodyPickup PPDBAOKBHPM
{
[Token(Token = "0x6012E9B")]
[Address(RVA = "0xEAED50", Offset = "0xEADD50", VA = "0x180EAED50")]
get;
[Token(Token = "0x6012E9C")]
[Address(RVA = "0xEAF720", Offset = "0xEAE720", VA = "0x180EAF720")]
private set;
}
// Token: 0x170034CC RID: 13516
// (get) Token: 0x06012E9D RID: 77469 RVA: 0x0044FC08 File Offset: 0x0044DE08
[Token(Token = "0x170034CC")]
private Transform ABGIBGDPOPK
{
[Token(Token = "0x6012E9D")]
[Address(RVA = "0x1875480", Offset = "0x1874480", VA = "0x181875480")]
get
{
Tool tool = this._tool;
Transform transform = this.rightHandedArrowShelfTransform;
PlayerHand <PBCNKLKCIHJ>k__BackingField = tool.<PBCNKLKCIHJ>k__BackingField;
int num = 0;
if (!(<PBCNKLKCIHJ>k__BackingField != num) || this._tool.<PBCNKLKCIHJ>k__BackingField.type == PlayerHand.PLLIKAOIPHP.Left)
{
}
return transform;
}
}
// Token: 0x06012E9E RID: 77470 RVA: 0x0044FC50 File Offset: 0x0044DE50
[Token(Token = "0x6012E9E")]
[Address(RVA = "0x1874DE0", Offset = "0x1873DE0", VA = "0x181874DE0", Slot = "13")]
protected override void Awake()
{
base.Awake();
Tool tool = this._tool;
int num = 0;
if (tool != num)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.BPJDFPACLMK(postPickupEvent, action);
tool2.PostPickupEvent = mfbglihgcgo;
Tool tool3 = this._tool;
MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.BPJDFPACLMK(postReleaseEvent, action2);
tool3.PostReleaseEvent = mfbglihgcgo2;
}
}
// Token: 0x06012E9F RID: 77471 RVA: 0x0044FCE0 File Offset: 0x0044DEE0
[Token(Token = "0x6012E9F")]
[Address(RVA = "0x1876AE0", Offset = "0x1875AE0", VA = "0x181876AE0", Slot = "17")]
protected override void Start()
{
base.Start();
BowString bowString = this.<DHOADBJPCGM>k__BackingField;
int num = 0;
if (bowString == num)
{
Debug.LogError(base.name + " is missing a bow string child.");
}
this.<DHOADBJPCGM>k__BackingField._tool.<OKBCKBAJKMN>k__BackingField = false;
if (this._tool.rigidbodyPickup == 0)
{
int num2 = 0;
this.<EPLEBPKLPND>k__BackingField = num2;
return;
}
}
// Token: 0x06012EA0 RID: 77472 RVA: 0x0044FD4C File Offset: 0x0044DF4C
[Token(Token = "0x6012EA0")]
[Address(RVA = "0x18757F0", Offset = "0x18747F0", VA = "0x1818757F0")]
private void JOOLEKEINAO()
{
OffsetRotationRigidbodyPickup offsetRotationRigidbodyPickup = this.<EPLEBPKLPND>k__BackingField;
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
bool flag = dmkahhbdmgg != num;
offsetRotationRigidbodyPickup.usingOffsetRotation = flag;
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
int num2 = 0;
if (dmkahhbdmgg2 != num2)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField = this._tool.<PBCNKLKCIHJ>k__BackingField;
int num3 = 0;
if (<PBCNKLKCIHJ>k__BackingField != num3)
{
Transform transform = this.DMKAHHBDMGG.transform;
Transform transform2 = this.<DHOADBJPCGM>k__BackingField.transform;
Transform transform3 = this.DMKAHHBDMGG.transform;
Tool tool = this._tool;
Transform transform4 = this.rightHandedArrowShelfTransform;
PlayerHand <PBCNKLKCIHJ>k__BackingField2 = tool.<PBCNKLKCIHJ>k__BackingField;
int num4 = 0;
int num5 = 0;
if (!(<PBCNKLKCIHJ>k__BackingField2 != num5) || this._tool.<PBCNKLKCIHJ>k__BackingField.type == PlayerHand.PLLIKAOIPHP.Left)
{
}
Vector3 up = Vector3.up;
transform3.LookAt(transform4, num4);
Transform transform5 = this.DMKAHHBDMGG.transform;
PlayerHand <PBCNKLKCIHJ>k__BackingField3 = this._tool.<PBCNKLKCIHJ>k__BackingField;
Tool tool2 = this._tool;
OffsetRotationRigidbodyPickup offsetRotationRigidbodyPickup2 = this.<EPLEBPKLPND>k__BackingField;
if (tool2.<PBCNKLKCIHJ>k__BackingField.type != PlayerHand.PLLIKAOIPHP.Left)
{
}
Vector3 vector;
float z = vector.z;
offsetRotationRigidbodyPickup2.rotationUpVector.z = z;
}
}
BowString bowString = this.<DHOADBJPCGM>k__BackingField;
Transform transform6 = bowString.parentTool.transform;
float z2 = bowString.KNHHAPILJGN.z;
Transform transform7 = this.<DHOADBJPCGM>k__BackingField.transform;
float num6 = this.maxDrawLength;
float num8;
float num7 = Mathf.InverseLerp((float)0, num6, num8);
if (this.<DHOADBJPCGM>k__BackingField._tool.<BIPMAHKMNKF>k__BackingField)
{
float num9 = this.maxDrawLength;
this.BECEEBBEDEK = num8;
num6 = num7;
this.BNODONNECBF(num6);
}
Animator animator = this._animator;
int num10 = 0;
int ifaclfmifjb = Bow.IFACLFMIFJB;
animator.Play(ifaclfmifjb, num10, num7);
}
// Token: 0x06012EA1 RID: 77473 RVA: 0x0044FF18 File Offset: 0x0044E118
[Token(Token = "0x6012EA1")]
[Address(RVA = "0x1876340", Offset = "0x1875340", VA = "0x181876340", Slot = "14")]
protected override void OnDestroy()
{
Tool tool = this._tool;
int num = 0;
if (tool != num)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.GMNMHGMFGOL(postPickupEvent, action);
tool2.PostPickupEvent = mfbglihgcgo;
Tool tool3 = this._tool;
MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.GMNMHGMFGOL(postReleaseEvent, action2);
tool3.PostReleaseEvent = mfbglihgcgo2;
Player <OKDFEPHLKCB>k__BackingField = this._tool.<OKDFEPHLKCB>k__BackingField;
int num2 = 0;
if (<OKDFEPHLKCB>k__BackingField != num2)
{
Tool tool4 = this._tool;
if (tool4.<OKDFEPHLKCB>k__BackingField == tool4)
{
this._tool.<OKDFEPHLKCB>k__BackingField.backpack.RemoveDisableFavoriteToolSelection(this);
}
}
}
IDisposable limbdhfpjin = this.LIMBDHFPJIN;
this.GLFCOPMIKLH(limbdhfpjin);
base.OnDestroy();
}
// Token: 0x06012EA2 RID: 77474 RVA: 0x00450004 File Offset: 0x0044E204
[Token(Token = "0x6012EA2")]
[Address(RVA = "0x1875530", Offset = "0x1874530", VA = "0x181875530")]
private void HAAIALDMMEL(Tool EGFEJGHDNAI)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField = EGFEJGHDNAI.<PBCNKLKCIHJ>k__BackingField;
int num = 0;
if (<PBCNKLKCIHJ>k__BackingField != num)
{
PlayerHand.PLLIKAOIPHP type = EGFEJGHDNAI.<PBCNKLKCIHJ>k__BackingField.type;
Transform transform = this.meshTransform;
int num2 = 0;
if (transform != num2)
{
Transform transform2 = this.meshTransform;
Vector3 vector;
float z = vector.z;
if (type == PlayerHand.PLLIKAOIPHP.Right)
{
}
Transform transform3 = this.meshTransform;
}
Player <OKDFEPHLKCB>k__BackingField = EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
if (<OKDFEPHLKCB>k__BackingField == <EGKJPJKLEAI>k__BackingField)
{
EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField.backpack.AddDisableFavoriteToolSelection(this);
}
}
Action action = new Action(this.JOOLEKEINAO);
IDisposable disposable = this.GIEOOLAGCKA(action, Scheduler.NEIJEKIKDOG.PreRender);
this.LIMBDHFPJIN = disposable;
}
// Token: 0x06012EA3 RID: 77475 RVA: 0x004500B8 File Offset: 0x0044E2B8
[Token(Token = "0x6012EA3")]
[Address(RVA = "0x1876110", Offset = "0x1875110", VA = "0x181876110")]
private void OIOCPLEKMEK(Tool EGFEJGHDNAI)
{
Animator animator = this._animator;
int num = 0;
int num2 = 0;
int num3 = 0;
int ifaclfmifjb = Bow.IFACLFMIFJB;
animator.Play(ifaclfmifjb, num3, (float)num2);
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num4 = 0;
if (dmkahhbdmgg != num4)
{
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
float z = Vector3.zero.z;
dmkahhbdmgg2.FixedUpdate();
this.DMKAHHBDMGG = num;
}
Player <OKDFEPHLKCB>k__BackingField = EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
if (<OKDFEPHLKCB>k__BackingField == <EGKJPJKLEAI>k__BackingField)
{
EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField.backpack.RemoveDisableFavoriteToolSelection(this);
}
IDisposable limbdhfpjin = this.LIMBDHFPJIN;
this.GLFCOPMIKLH(limbdhfpjin);
}
// Token: 0x06012EA4 RID: 77476 RVA: 0x00450160 File Offset: 0x0044E360
[Token(Token = "0x6012EA4")]
[Address(RVA = "0x18767F0", Offset = "0x18757F0", VA = "0x1818767F0")]
public void ReadyArrow()
{
if (this._tool.<BIPMAHKMNKF>k__BackingField && this.<DHOADBJPCGM>k__BackingField._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg == num && !base.LAJLNCJKALH && base.NOOCGFJOMEM)
{
Bullet bullet;
this.DMKAHHBDMGG = bullet;
int num2 = 0;
if (bullet != num2)
{
RecRoomAudioClip recRoomAudioClip = this.arrowNockingAudioClip;
if (recRoomAudioClip != 0)
{
Transform transform = this.<DHOADBJPCGM>k__BackingField.transform;
int num3 = 0;
int num4 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip, transform, num4, num3);
}
Transform transform2 = this.DMKAHHBDMGG.transform;
float z = Vector3.one.z;
Transform transform3 = this.DMKAHHBDMGG.transform;
Transform transform4 = this.<DHOADBJPCGM>k__BackingField.transform;
Vector3 vector;
float z2 = vector.z;
Transform transform5 = this.DMKAHHBDMGG.transform;
Transform transform6 = this.<DHOADBJPCGM>k__BackingField.transform;
}
}
}
}
// Token: 0x06012EA5 RID: 77477 RVA: 0x00450264 File Offset: 0x0044E464
[Token(Token = "0x6012EA5")]
[Address(RVA = "0x1874C00", Offset = "0x1873C00", VA = "0x181874C00")]
public void AuthorityFireArrowAtTargetPoint(float FDKJHMIHKHJ)
{
if (base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
float z = this.OverrideTargetPoint.z;
Transform transform = dmkahhbdmgg2.transform;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
Vector3 vector3;
float z4 = vector3.z;
}
}
}
// Token: 0x06012EA6 RID: 77478 RVA: 0x004502DC File Offset: 0x0044E4DC
[Token(Token = "0x6012EA6")]
[Address(RVA = "0x1875300", Offset = "0x1874300", VA = "0x181875300")]
private void CBNIMKCNHHM(Vector3 DJBBMJBBNHB, float FDKJHMIHKHJ)
{
if (base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
float num2 = Mathf.Clamp01(FDKJHMIHKHJ);
float bulletFireSpeed = this.bulletFireSpeed;
float num3 = Mathf.Lerp(this.minChargeArrowSpeed, bulletFireSpeed, FDKJHMIHKHJ);
float z = DJBBMJBBNHB.z;
Vector3 vector;
float z2 = vector.z;
}
}
}
// Token: 0x06012EA7 RID: 77479 RVA: 0x00450348 File Offset: 0x0044E548
[Token(Token = "0x6012EA7")]
[Address(RVA = "0x1876570", Offset = "0x1875570", VA = "0x181876570")]
public void OnStringPickup()
{
if (this.FireArrowOnStringPickupRelease)
{
this.ReadyArrow();
return;
}
}
// Token: 0x06012EA8 RID: 77480 RVA: 0x00450368 File Offset: 0x0044E568
[Token(Token = "0x6012EA8")]
[Address(RVA = "0x1876590", Offset = "0x1875590", VA = "0x181876590")]
public void OnStringRelease()
{
int num = 0;
if ((this.FireArrowOnStringPickupRelease ? 1 : 0) != num && base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num2 = 0;
if (dmkahhbdmgg != num2)
{
RigidbodyEx rigidbodyEx = this._tool.rigidbodyEx;
Vector3 vector;
float z = vector.z;
RigidbodyEx rigidbodyEx2 = this.<DHOADBJPCGM>k__BackingField._tool.rigidbodyEx;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
float num3 = this.maxDrawLength;
float num5;
float num4 = Mathf.InverseLerp((float)0, num3, num5);
AnimationCurve animationCurve = this.arrowChargeOverDrawLengthCurve;
num3 = num4;
float num6 = animationCurve.Evaluate(num3);
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
num5 = num6;
Transform transform = dmkahhbdmgg2.transform;
Vector3 vector4;
float z4 = vector4.z;
}
}
}
// Token: 0x06012EA9 RID: 77481 RVA: 0x00450440 File Offset: 0x0044E640
[Token(Token = "0x6012EA9")]
[Address(RVA = "0x1875DC0", Offset = "0x1874DC0", VA = "0x181875DC0", Slot = "42")]
protected override void OICJPFPBIIK(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK, Vector3 NHAOMEMANJA, float LFDFFDCJAAD, bool FLKHKHDBIOH, byte LNPHJIHHNPN)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
Transform transform = this.DMKAHHBDMGG.transform;
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
Vector3 vector;
float z = vector.z;
Transform transform2 = dmkahhbdmgg2.transform;
Transform transform3 = this.DMKAHHBDMGG.transform;
Vector3 vector2;
float z2 = vector2.z;
Transform transform4 = this.DMKAHHBDMGG.transform;
BowArrow dmkahhbdmgg3 = this.DMKAHHBDMGG;
Vector3 vector3;
float z3 = vector3.z;
Transform transform5 = dmkahhbdmgg3.transform;
float z4 = NHAOMEMANJA.z;
Tool tool = this._tool;
this.DMKAHHBDMGG = (ulong)0L;
PlayerHand <PBCNKLKCIHJ>k__BackingField = tool.<PBCNKLKCIHJ>k__BackingField;
int num2 = 0;
if (<PBCNKLKCIHJ>k__BackingField != num2)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField2 = this._tool.<PBCNKLKCIHJ>k__BackingField;
float num3;
this._tool.<PBCNKLKCIHJ>k__BackingField.Vibrate(20, num3);
}
}
}
// Token: 0x06012EAA RID: 77482 RVA: 0x00450520 File Offset: 0x0044E720
[Token(Token = "0x6012EAA")]
[Address(RVA = "0x1875050", Offset = "0x1874050", VA = "0x181875050")]
private void BNODONNECBF(float MHIJAEKALAF)
{
int num;
do
{
num = 0;
RecRoomAudioClip recRoomAudioClip = this.limbCreakAudioClip;
if (recRoomAudioClip != 0)
{
float num2 = this.pitchShiftCurve.Evaluate(MHIJAEKALAF);
recRoomAudioClip.pitchShift = num2;
RecRoomAudioClip recRoomAudioClip2 = this.limbCreakAudioClip;
Transform transform = base.transform;
int num3 = 0;
int num4 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip2, transform, num4, num3);
}
Tool tool = this._tool;
if ((tool.<BIPMAHKMNKF>k__BackingField ? 1 : 0) == num)
{
break;
}
Player <OKDFEPHLKCB>k__BackingField = tool.<OKDFEPHLKCB>k__BackingField;
IReadOnlyList<PlayerHand> bothHands = this._tool.<OKDFEPHLKCB>k__BackingField.BothHands;
if (bothHands != 0 && num < bothHands)
{
num += num;
if (num != bothHands)
{
num++;
}
}
if (bothHands != 0)
{
}
}
while (num != 0);
}
// Token: 0x06012EAB RID: 77483 RVA: 0x004505C8 File Offset: 0x0044E7C8
[Token(Token = "0x6012EAB")]
[Address(RVA = "0x1874F20", Offset = "0x1873F20", VA = "0x181874F20")]
private void BDABLDBAMMK(bool ADOBNBFBIFD)
{
Transform transform = this.meshTransform;
int num = 0;
if (transform != num)
{
Transform transform2 = this.meshTransform;
Vector3 vector;
float z = vector.z;
if (ADOBNBFBIFD)
{
}
Transform transform3 = this.meshTransform;
}
}
// Token: 0x06012EAC RID: 77484 RVA: 0x0045060C File Offset: 0x0044E80C
[Token(Token = "0x6012EAC")]
[Address(RVA = "0x1876C80", Offset = "0x1875C80", VA = "0x181876C80")]
public Bow()
{
}
// Token: 0x0400C2BF RID: 49855
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400C2BF")]
[SerializeField]
[Header("Charging")]
private float maxDrawLength = 0.7f;
// Token: 0x0400C2C0 RID: 49856
[FieldOffset(Offset = "0x2F8")]
[Token(Token = "0x400C2C0")]
[SerializeField]
private AnimationCurve arrowChargeOverDrawLengthCurve;
// Token: 0x0400C2C1 RID: 49857
[FieldOffset(Offset = "0x300")]
[Token(Token = "0x400C2C1")]
[SerializeField]
private Transform rightHandedArrowShelfTransform;
// Token: 0x0400C2C2 RID: 49858
[FieldOffset(Offset = "0x308")]
[Token(Token = "0x400C2C2")]
[SerializeField]
private Transform leftHandedArrowShelfTransform;
// Token: 0x0400C2C3 RID: 49859
[FieldOffset(Offset = "0x310")]
[Token(Token = "0x400C2C3")]
[SerializeField]
private float minChargeArrowSpeed = 3f;
// Token: 0x0400C2C4 RID: 49860
[FieldOffset(Offset = "0x318")]
[Token(Token = "0x400C2C4")]
[SerializeField]
[Header("Audio and Visuals")]
private RecRoomAudioClip limbCreakAudioClip;
// Token: 0x0400C2C5 RID: 49861
[FieldOffset(Offset = "0x320")]
[Token(Token = "0x400C2C5")]
[SerializeField]
private AnimationCurve pitchShiftCurve;
// Token: 0x0400C2C6 RID: 49862
[FieldOffset(Offset = "0x328")]
[Token(Token = "0x400C2C6")]
[SerializeField]
private float limbFeedbackDistanceInterval = 0.01f;
// Token: 0x0400C2C7 RID: 49863
[FieldOffset(Offset = "0x330")]
[Token(Token = "0x400C2C7")]
[SerializeField]
private RecRoomAudioClip arrowNockingAudioClip;
// Token: 0x0400C2C8 RID: 49864
[FieldOffset(Offset = "0x338")]
[Token(Token = "0x400C2C8")]
[SerializeField]
private Transform meshTransform;
// Token: 0x0400C2C9 RID: 49865
[FieldOffset(Offset = "0x340")]
[Token(Token = "0x400C2C9")]
[NonSerialized]
public bool FireArrowOnStringPickupRelease = true;
// Token: 0x0400C2CA RID: 49866
[FieldOffset(Offset = "0x348")]
[Token(Token = "0x400C2CA")]
private BowArrow DMKAHHBDMGG;
// Token: 0x0400C2CB RID: 49867
[FieldOffset(Offset = "0x350")]
[Token(Token = "0x400C2CB")]
private float BECEEBBEDEK;
// Token: 0x0400C2CC RID: 49868
[FieldOffset(Offset = "0x358")]
[Token(Token = "0x400C2CC")]
private IDisposable LIMBDHFPJIN;
// Token: 0x0400C2CD RID: 49869
[Token(Token = "0x400C2CD")]
protected static readonly int IFACLFMIFJB = Animator.StringToHash("Pull");
}
}