Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/BowstringRenderer.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

126 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002C44 RID: 11332
[Token(Token = "0x2002C44")]
public class BowstringRenderer : MonoBehaviour
{
// Token: 0x06012ECC RID: 77516 RVA: 0x00450FC0 File Offset: 0x0044F1C0
[Token(Token = "0x6012ECC")]
[Address(RVA = "0x1876D20", Offset = "0x1875D20", VA = "0x181876D20")]
private void Awake()
{
LineRenderer component = base.GetComponent<LineRenderer>();
this.HGLBLNHHPIA = component;
Vector3[] array = new Vector3[3];
component.SetPositions(array);
}
// Token: 0x06012ECD RID: 77517 RVA: 0x00450FF0 File Offset: 0x0044F1F0
[Token(Token = "0x6012ECD")]
[Address(RVA = "0x1877070", Offset = "0x1876070", VA = "0x181877070")]
private void Start()
{
Action action = new Action(this.JEEMKGCKHKD);
IDisposable disposable = this.GIEOOLAGCKA(action, Scheduler.NEIJEKIKDOG.PreRender);
}
// Token: 0x06012ECE RID: 77518 RVA: 0x00451014 File Offset: 0x0044F214
[Token(Token = "0x6012ECE")]
[Address(RVA = "0x1876DA0", Offset = "0x1875DA0", VA = "0x181876DA0")]
private void JEEMKGCKHKD()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
Transform transform = hglblnhhpia.transform;
Transform transform2 = this.upperLimbNotch;
int num = 0;
int num2 = 0;
hglblnhhpia.SetPosition(num2, num);
LineRenderer hglblnhhpia2 = this.HGLBLNHHPIA;
Transform transform3 = hglblnhhpia2.transform;
Transform transform4 = this.nockingPointTransform;
int num3 = 0;
hglblnhhpia2.SetPosition(1, num3);
LineRenderer hglblnhhpia3 = this.HGLBLNHHPIA;
Transform transform5 = hglblnhhpia3.transform;
Transform transform6 = this.lowerLimbNotch;
int num4 = 0;
Vector3 vector;
float z = vector.z;
hglblnhhpia3.SetPosition(2, num4);
}
// Token: 0x06012ECF RID: 77519 RVA: 0x004510A0 File Offset: 0x0044F2A0
[Token(Token = "0x6012ECF")]
[Address(RVA = "0x1876FA0", Offset = "0x1875FA0", VA = "0x181876FA0")]
private void OnEnable()
{
this.HGLBLNHHPIA.enabled = true;
}
// Token: 0x06012ED0 RID: 77520 RVA: 0x004510C0 File Offset: 0x0044F2C0
[Token(Token = "0x6012ED0")]
[Address(RVA = "0x1876F70", Offset = "0x1875F70", VA = "0x181876F70")]
private void OnDisable()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
int num = 0;
hglblnhhpia.enabled = num != 0;
}
// Token: 0x06012ED1 RID: 77521 RVA: 0x004510E4 File Offset: 0x0044F2E4
[Token(Token = "0x6012ED1")]
[Address(RVA = "0x1876FD0", Offset = "0x1875FD0", VA = "0x181876FD0")]
private void Reset()
{
LineRenderer component = base.GetComponent<LineRenderer>();
int num = 0;
if (component == num)
{
LineRenderer lineRenderer = base.gameObject.AddComponent<LineRenderer>();
}
}
// Token: 0x06012ED2 RID: 77522 RVA: 0x00451118 File Offset: 0x0044F318
[Token(Token = "0x6012ED2")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public BowstringRenderer()
{
}
// Token: 0x0400C2DE RID: 49886
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C2DE")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.SelfAndParent, false, false, false)]
private Bow bow;
// Token: 0x0400C2DF RID: 49887
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400C2DF")]
[SerializeField]
private Transform upperLimbNotch;
// Token: 0x0400C2E0 RID: 49888
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400C2E0")]
[SerializeField]
private Transform lowerLimbNotch;
// Token: 0x0400C2E1 RID: 49889
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400C2E1")]
[SerializeField]
private Transform nockingPointTransform;
// Token: 0x0400C2E2 RID: 49890
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400C2E2")]
private LineRenderer HGLBLNHHPIA;
}
}