Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/Pistol.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

131 lines
4.1 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Combat;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002C35 RID: 11317
[Token(Token = "0x2002C35")]
public class Pistol : RangedWeapon
{
// Token: 0x06012E16 RID: 77334 RVA: 0x0044C5E0 File Offset: 0x0044A7E0
[Token(Token = "0x6012E16")]
[Address(RVA = "0x1D38D60", Offset = "0x1D37D60", VA = "0x181D38D60", Slot = "13")]
protected override void Awake()
{
base.Awake();
DelayedRangedWeaponTrigger delayedRangedWeaponTrigger = this.delayedTrigger;
int num = 0;
if (!(delayedRangedWeaponTrigger != num))
{
Tool tool = this._tool;
int num2 = 0;
if (tool != num2)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> inputDownEvent = tool2.InputDownEvent;
Action<Tool> action = new Action(this.GDPCAAHGLJN);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.BPJDFPACLMK(inputDownEvent, action);
tool2.InputDownEvent = mfbglihgcgo;
}
return;
}
DelayedRangedWeaponTrigger delayedRangedWeaponTrigger2 = this.delayedTrigger;
DelayedRangedWeaponTrigger.IOGLIBAPLLG ioglibapllg;
ioglibapllg.method_ptr = ldftn(JOGOOIHIHAJ);
ioglibapllg.method = ldftn(JOGOOIHIHAJ);
ioglibapllg.m_target = this;
delayedRangedWeaponTrigger2.JFPBBAHBCPN += ioglibapllg;
}
// Token: 0x06012E17 RID: 77335 RVA: 0x0044C688 File Offset: 0x0044A888
[Token(Token = "0x6012E17")]
[Address(RVA = "0x1D38ED0", Offset = "0x1D37ED0", VA = "0x181D38ED0", Slot = "14")]
protected override void OnDestroy()
{
base.OnDestroy();
DelayedRangedWeaponTrigger delayedRangedWeaponTrigger = this.delayedTrigger;
int num = 0;
if (delayedRangedWeaponTrigger != num)
{
DelayedRangedWeaponTrigger delayedRangedWeaponTrigger2 = this.delayedTrigger;
DelayedRangedWeaponTrigger.IOGLIBAPLLG ioglibapllg;
ioglibapllg.method_ptr = ldftn(JOGOOIHIHAJ);
ioglibapllg.method = ldftn(JOGOOIHIHAJ);
ioglibapllg.m_target = this;
delayedRangedWeaponTrigger2.JFPBBAHBCPN -= ioglibapllg;
}
Tool tool = this._tool;
int num2 = 0;
if (tool != num2)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> inputDownEvent = tool2.InputDownEvent;
Action<Tool> action = new Action(this.GDPCAAHGLJN);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.GMNMHGMFGOL(inputDownEvent, action);
tool2.InputDownEvent = mfbglihgcgo;
}
}
// Token: 0x06012E18 RID: 77336 RVA: 0x0044C72C File Offset: 0x0044A92C
[Token(Token = "0x6012E18")]
[Address(RVA = "0x1241030", Offset = "0x1240030", VA = "0x181241030")]
private void GDPCAAHGLJN(Tool NBHJPDBHDHB)
{
if (!base.OGIBLNIIHDK)
{
return;
}
if (!base.NOOCGFJOMEM)
{
Color color = base.EPDNPLLEPOH;
return;
}
if (!base.MJDHKAHMGMO && !base.LAJLNCJKALH)
{
Color color2 = base.EPDNPLLEPOH;
return;
}
this._weaponAudio.OnMisfire();
}
// Token: 0x06012E19 RID: 77337 RVA: 0x0044C780 File Offset: 0x0044A980
[Token(Token = "0x6012E19")]
[Address(RVA = "0x12410D0", Offset = "0x12400D0", VA = "0x1812410D0")]
private void JOGOOIHIHAJ(DelayedRangedWeaponTrigger OOONNFPBMKC)
{
if (base.OGIBLNIIHDK)
{
Color color = base.EPDNPLLEPOH;
return;
}
}
// Token: 0x06012E1A RID: 77338 RVA: 0x0044C7A0 File Offset: 0x0044A9A0
[Token(Token = "0x6012E1A")]
[Address(RVA = "0x1632E10", Offset = "0x1631E10", VA = "0x181632E10", Slot = "42")]
protected override void OICJPFPBIIK(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK, Vector3 NHAOMEMANJA, float LFDFFDCJAAD, bool FLKHKHDBIOH, byte LNPHJIHHNPN)
{
float z = NHAOMEMANJA.z;
float z2 = DDHPAFKBMON.z;
float z3 = NHAOMEMANJA.z;
float z4 = DDHPAFKBMON.z;
}
// Token: 0x06012E1B RID: 77339 RVA: 0x0044C7CC File Offset: 0x0044A9CC
[Token(Token = "0x6012E1B")]
[Address(RVA = "0x1D39030", Offset = "0x1D38030", VA = "0x181D39030")]
public Pistol()
{
}
// Token: 0x0400C256 RID: 49750
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400C256")]
[SerializeField]
[OAGJHJAIMMP(FHBJCBPFODN.SelfAndChildren, false, false, false)]
private DelayedRangedWeaponTrigger delayedTrigger;
}
}