Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/SpreadRangedWeapon.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

221 lines
6.2 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Combat;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002C57 RID: 11351
[Token(Token = "0x2002C57")]
public class SpreadRangedWeapon : RangedWeapon
{
// Token: 0x06012F82 RID: 77698 RVA: 0x00454A44 File Offset: 0x00452C44
[Token(Token = "0x6012F82")]
[Address(RVA = "0x1D3CFD0", Offset = "0x1D3BFD0", VA = "0x181D3CFD0", Slot = "13")]
protected override void Awake()
{
base.Awake();
if (this.trackBulletGroups)
{
SpreadRangedWeapon.SpreadTarget[] array = this.spreadTargets;
bool flag = this.limitOneImpactPerTarget;
int length;
FBJJBALDIAB fbjjbaldiab = new FBJJBALDIAB(length, flag);
length = array.Length;
this.HLMEEKJIEEL = fbjjbaldiab;
}
SpreadRangedWeapon.SpreadTarget[] array2 = this.spreadTargets;
int num = 0;
if (num < array2.Length)
{
Transform end = array2[num].End;
int num2 = 0;
if (end != num2)
{
Transform parent = this.spreadTargets[num].End.transform.parent;
Transform transform = this.spreadTargetEndRoot;
if (parent != transform)
{
Transform transform2 = this.spreadTargets[num].End.transform;
Transform transform3 = this.spreadTargetEndRoot;
transform2.SetParent(transform3, true);
}
}
SpreadRangedWeapon.SpreadTarget[] array3 = this.spreadTargets;
num++;
}
}
// Token: 0x06012F83 RID: 77699 RVA: 0x00454B30 File Offset: 0x00452D30
[Token(Token = "0x6012F83")]
[Address(RVA = "0x1D3D210", Offset = "0x1D3C210", VA = "0x181D3D210", Slot = "42")]
protected override void OICJPFPBIIK(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK, Vector3 NHAOMEMANJA, float LFDFFDCJAAD, bool FLKHKHDBIOH, byte LNPHJIHHNPN)
{
int num = 0;
float z = NHAOMEMANJA.z;
float z2 = DDHPAFKBMON.z;
if ((this.trackBulletGroups ? 1 : 0) != num)
{
AAEGKOIININ aaegkoiinin = this.HLMEEKJIEEL.AFLJHNNFBMM();
}
Vector3 vector;
float z3 = vector.z;
float z4 = Vector3.right.z;
Vector3 vector2;
float z5 = vector2.z;
Vector3 vector3;
float z6 = vector3.z;
float num2 = this.maxDistance;
Transform transform = this.spreadTargetEndRoot;
SpreadRangedWeapon.SpreadTarget[] array = this.spreadTargets;
if (num < array.Length)
{
SpreadRangedWeapon.SpreadTarget spreadTarget = array[num];
float minCharge = spreadTarget.minCharge;
float z7 = DDHPAFKBMON.z;
Transform start = spreadTarget.Start;
int num3 = 0;
if (start != num3)
{
SpreadRangedWeapon.SpreadTarget[] array2 = this.spreadTargets;
Transform barrelTransform = this.barrelTransform;
Transform start2 = array2[num].Start;
Vector3 vector4;
float z8 = vector4.z;
Vector3 vector5;
float z9 = vector5.z;
}
Transform end = this.spreadTargets[num].End;
int num4 = 0;
float z10;
if (end != num4)
{
SpreadRangedWeapon.SpreadTarget[] array3 = this.spreadTargets;
Transform barrelTransform2 = this.barrelTransform;
Transform end2 = array3[num].End;
Vector3 vector6;
z10 = vector6.z;
}
Bullet bulletOverride = this.spreadTargets[num].bulletOverride;
if (z10 != 0f)
{
}
SpreadRangedWeapon.SpreadTarget[] array4 = this.spreadTargets;
num++;
}
}
// Token: 0x06012F84 RID: 77700 RVA: 0x00454C90 File Offset: 0x00452E90
[Token(Token = "0x6012F84")]
[Address(RVA = "0x1D3D9C0", Offset = "0x1D3C9C0", VA = "0x181D3D9C0")]
private void OnDrawGizmosSelected()
{
SpreadRangedWeapon.SpreadTarget[] array = this.spreadTargets;
if (array != 0)
{
int num = 0;
int length = array.Length;
if (num < length)
{
SpreadRangedWeapon.SpreadTarget spreadTarget = array[num];
Transform end = spreadTarget.End;
int num2 = 0;
if (!(end == num2))
{
Transform start = spreadTarget.Start;
int num3 = 0;
if (start != num3)
{
Transform start2 = spreadTarget.Start;
}
Transform barrelTransform = this.barrelTransform;
float z = start.position.z;
Color yellow = Color.yellow;
Transform end2 = spreadTarget.End;
Color white = Color.white;
Color yellow2 = Color.yellow;
}
num++;
}
}
}
// Token: 0x06012F85 RID: 77701 RVA: 0x00454D34 File Offset: 0x00452F34
[Token(Token = "0x6012F85")]
[Address(RVA = "0x1D3DC30", Offset = "0x1D3CC30", VA = "0x181D3DC30")]
public SpreadRangedWeapon()
{
}
// Token: 0x0400C371 RID: 50033
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400C371")]
[SerializeField]
[Header("Spread")]
protected float maxDistance = 3f;
// Token: 0x0400C372 RID: 50034
[FieldOffset(Offset = "0x2F8")]
[Token(Token = "0x400C372")]
[SerializeField]
protected Transform spreadTargetEndRoot;
// Token: 0x0400C373 RID: 50035
[FieldOffset(Offset = "0x300")]
[Token(Token = "0x400C373")]
[SerializeField]
protected SpreadRangedWeapon.SpreadTarget[] spreadTargets;
// Token: 0x0400C374 RID: 50036
[FieldOffset(Offset = "0x308")]
[Token(Token = "0x400C374")]
[SerializeField]
[Header("Bullet Tracking")]
protected bool trackBulletGroups;
// Token: 0x0400C375 RID: 50037
[FieldOffset(Offset = "0x309")]
[Token(Token = "0x400C375")]
[SerializeField]
protected bool limitOneImpactPerTarget;
// Token: 0x0400C376 RID: 50038
[FieldOffset(Offset = "0x310")]
[Token(Token = "0x400C376")]
protected FBJJBALDIAB HLMEEKJIEEL;
// Token: 0x02002C58 RID: 11352
[Token(Token = "0x2002C58")]
[Serializable]
protected class SpreadTarget
{
// Token: 0x06012F86 RID: 77702 RVA: 0x00454D54 File Offset: 0x00452F54
[Token(Token = "0x6012F86")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public SpreadTarget()
{
}
// Token: 0x0400C377 RID: 50039
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400C377")]
public Transform Start;
// Token: 0x0400C378 RID: 50040
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C378")]
public Transform End;
// Token: 0x0400C379 RID: 50041
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400C379")]
public Bullet bulletOverride;
// Token: 0x0400C37A RID: 50042
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400C37A")]
public float minCharge;
}
}
}