Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/UI/ScreenTutorialPromptDialog.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

80 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace RecRoom.UI
{
// Token: 0x02002AAD RID: 10925
[Token(Token = "0x2002AAD")]
public class ScreenTutorialPromptDialog : ScreenHUDElement
{
// Token: 0x06012293 RID: 74387 RVA: 0x0041D820 File Offset: 0x0041BA20
[Token(Token = "0x6012293")]
[Address(RVA = "0x1C0FA90", Offset = "0x1C0EA90", VA = "0x181C0FA90")]
public void SetContent(HPPNJHJHDBM MHJNEBJFNPH)
{
TMP_Text tmp_Text = this.textObject;
List<Image> list = this.inlineSpriteObjects;
float num = this.inlineSpriteWidth;
string paanjcaooag = MHJNEBJFNPH.PAANJCAOOAG;
List<Sprite> plpikbddbeh = MHJNEBJFNPH.PLPIKBDDBEH;
GKIADAPODCJ.IGBKNKBDCGN(tmp_Text, list, paanjcaooag, plpikbddbeh, num);
float preferredHeight = this.textObject.preferredHeight;
float renderedWidth = this.textObject.renderedWidth;
RectTransform rectTransform = this.background;
}
// Token: 0x06012294 RID: 74388 RVA: 0x0041D884 File Offset: 0x0041BA84
[Token(Token = "0x6012294")]
[Address(RVA = "0x1C0FBE0", Offset = "0x1C0EBE0", VA = "0x181C0FBE0")]
public ScreenTutorialPromptDialog()
{
List<Image> list = new List();
this.inlineSpriteObjects = list;
base..ctor();
}
// Token: 0x0400BA94 RID: 47764
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400BA94")]
[SerializeField]
private RectTransform background;
// Token: 0x0400BA95 RID: 47765
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400BA95")]
[SerializeField]
private TMP_Text textObject;
// Token: 0x0400BA96 RID: 47766
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400BA96")]
[SerializeField]
private float widthPadding = 40f;
// Token: 0x0400BA97 RID: 47767
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400BA97")]
[SerializeField]
private float heightPadding = 20f;
// Token: 0x0400BA98 RID: 47768
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400BA98")]
[SerializeField]
[Header("Inline Sprites")]
[Tooltip("Width in pixels")]
private float inlineSpriteWidth = 100f;
// Token: 0x0400BA99 RID: 47769
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400BA99")]
[SerializeField]
[Tooltip("This effectively limits the number of sprites we are able to display simultaneously")]
private List<Image> inlineSpriteObjects;
}
}