Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/SceneToolsKinematicOnReset.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

65 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000C1 RID: 193
[Token(Token = "0x20000C1")]
public class SceneToolsKinematicOnReset : MonoBehaviour
{
// Token: 0x0600050F RID: 1295 RVA: 0x0001ACBC File Offset: 0x00018EBC
[Token(Token = "0x600050F")]
[Address(RVA = "0x125A6C0", Offset = "0x12596C0", VA = "0x18125A6C0")]
private void Awake()
{
Tool[] array = this.kinematicOnResetTools;
int num = 0;
if (num < array.Length)
{
int num2 = 0;
Tool tool;
if (tool != num2)
{
Tool[] array2 = this.kinematicOnResetTools;
Tool tool2;
tool2.KinematicOnReset = true;
}
Tool[] array3 = this.kinematicOnResetTools;
num++;
}
Tool[] array4 = this.kinematicOnSleepTools;
if (num < array4.Length)
{
Tool tool3 = array4[num];
int num3 = 0;
if (tool3 != num3)
{
this.kinematicOnSleepTools[num].KinematicOnSleep = true;
}
Tool[] array5 = this.kinematicOnSleepTools;
num++;
while (array5 != 0)
{
}
}
}
// Token: 0x06000510 RID: 1296 RVA: 0x0001AD58 File Offset: 0x00018F58
[Token(Token = "0x6000510")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public SceneToolsKinematicOnReset()
{
}
// Token: 0x04000437 RID: 1079
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000437")]
[SerializeField]
private Tool[] kinematicOnResetTools;
// Token: 0x04000438 RID: 1080
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000438")]
[SerializeField]
private Tool[] kinematicOnSleepTools;
}