Files
27Aug2021-Cpp2IL-Dump/AstarPathfindingProject/Pathfinding/AstarColor.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

114 lines
2.9 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Pathfinding
{
// Token: 0x0200005B RID: 91
[Token(Token = "0x2000034")]
[Serializable]
public class AstarColor
{
// Token: 0x06000427 RID: 1063 RVA: 0x00003FD4 File Offset: 0x000021D4
[Token(Token = "0x6000396")]
[Address(RVA = "0x90EC30", Offset = "0x90DC30", VA = "0x18090EC30")]
public static int ColorHash()
{
return 0;
}
// Token: 0x06000428 RID: 1064 RVA: 0x00003FEC File Offset: 0x000021EC
[Token(Token = "0x6000397")]
[Address(RVA = "0x90EE10", Offset = "0x90DE10", VA = "0x18090EE10")]
public static Color GetAreaColor(uint area)
{
return default(Color);
}
// Token: 0x06000429 RID: 1065 RVA: 0x00004004 File Offset: 0x00002204
[Token(Token = "0x6000398")]
[Address(RVA = "0x90EF10", Offset = "0x90DF10", VA = "0x18090EF10")]
public static Color GetTagColor(uint tag)
{
return default(Color);
}
// Token: 0x0600042A RID: 1066 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x6000399")]
[Address(RVA = "0x90F010", Offset = "0x90E010", VA = "0x18090F010")]
public void PushToStatic(AstarPath astar)
{
}
// Token: 0x0600042B RID: 1067 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x600039A")]
[Address(RVA = "0x90F350", Offset = "0x90E350", VA = "0x18090F350")]
public AstarColor()
{
}
// Token: 0x04000281 RID: 641
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40001E9")]
public Color _SolidColor;
// Token: 0x04000282 RID: 642
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40001EA")]
public Color _UnwalkableNode;
// Token: 0x04000283 RID: 643
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40001EB")]
public Color _BoundsHandles;
// Token: 0x04000284 RID: 644
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40001EC")]
public Color _ConnectionLowLerp;
// Token: 0x04000285 RID: 645
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40001ED")]
public Color _ConnectionHighLerp;
// Token: 0x04000286 RID: 646
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40001EE")]
public Color _MeshEdgeColor;
// Token: 0x04000287 RID: 647
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40001EF")]
public Color[] _AreaColors;
// Token: 0x04000288 RID: 648
[Token(Token = "0x40001F0")]
public static Color SolidColor;
// Token: 0x04000289 RID: 649
[Token(Token = "0x40001F1")]
public static Color UnwalkableNode;
// Token: 0x0400028A RID: 650
[Token(Token = "0x40001F2")]
public static Color BoundsHandles;
// Token: 0x0400028B RID: 651
[Token(Token = "0x40001F3")]
public static Color ConnectionLowLerp;
// Token: 0x0400028C RID: 652
[Token(Token = "0x40001F4")]
public static Color ConnectionHighLerp;
// Token: 0x0400028D RID: 653
[Token(Token = "0x40001F5")]
public static Color MeshEdgeColor;
// Token: 0x0400028E RID: 654
[Token(Token = "0x40001F6")]
private static Color[] AreaColors;
}
}