27 lines
589 B
C#
27 lines
589 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace Pathfinding.Util
|
|
{
|
|
// Token: 0x0200013C RID: 316
|
|
[Token(Token = "0x20000C7")]
|
|
public interface IMovementPlane
|
|
{
|
|
// Token: 0x06000A36 RID: 2614
|
|
[Token(Token = "0x60008CB")]
|
|
[Address(Slot = "0")]
|
|
Vector2 ToPlane(Vector3 p);
|
|
|
|
// Token: 0x06000A37 RID: 2615
|
|
[Token(Token = "0x60008CC")]
|
|
[Address(Slot = "1")]
|
|
Vector2 ToPlane(Vector3 p, out float elevation);
|
|
|
|
// Token: 0x06000A38 RID: 2616
|
|
[Token(Token = "0x60008CD")]
|
|
[Address(Slot = "2")]
|
|
Vector3 ToWorld(Vector2 p, float elevation = 0f);
|
|
}
|
|
}
|