60 lines
1.5 KiB
C#
60 lines
1.5 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
// Token: 0x020002BB RID: 699
|
|
[Token(Token = "0x20002BB")]
|
|
public enum BFAKJIHFDEC
|
|
{
|
|
// Token: 0x04000B45 RID: 2885
|
|
[Token(Token = "0x4000B45")]
|
|
None,
|
|
// Token: 0x04000B46 RID: 2886
|
|
[Token(Token = "0x4000B46")]
|
|
OperationFailed = 100,
|
|
// Token: 0x04000B47 RID: 2887
|
|
[Token(Token = "0x4000B47")]
|
|
InvalidHandle,
|
|
// Token: 0x04000B48 RID: 2888
|
|
[Token(Token = "0x4000B48")]
|
|
InvalidFrameHeaderVersion,
|
|
// Token: 0x04000B49 RID: 2889
|
|
[Token(Token = "0x4000B49")]
|
|
OutOfHandles,
|
|
// Token: 0x04000B4A RID: 2890
|
|
[Token(Token = "0x4000B4A")]
|
|
IPCFailure,
|
|
// Token: 0x04000B4B RID: 2891
|
|
[Token(Token = "0x4000B4B")]
|
|
NotSupportedForThisDevice,
|
|
// Token: 0x04000B4C RID: 2892
|
|
[Token(Token = "0x4000B4C")]
|
|
SharedMemoryFailure,
|
|
// Token: 0x04000B4D RID: 2893
|
|
[Token(Token = "0x4000B4D")]
|
|
FrameBufferingFailure,
|
|
// Token: 0x04000B4E RID: 2894
|
|
[Token(Token = "0x4000B4E")]
|
|
StreamSetupFailure,
|
|
// Token: 0x04000B4F RID: 2895
|
|
[Token(Token = "0x4000B4F")]
|
|
InvalidGLTextureId,
|
|
// Token: 0x04000B50 RID: 2896
|
|
[Token(Token = "0x4000B50")]
|
|
InvalidSharedTextureHandle,
|
|
// Token: 0x04000B51 RID: 2897
|
|
[Token(Token = "0x4000B51")]
|
|
FailedToGetGLTextureId,
|
|
// Token: 0x04000B52 RID: 2898
|
|
[Token(Token = "0x4000B52")]
|
|
SharedTextureFailure,
|
|
// Token: 0x04000B53 RID: 2899
|
|
[Token(Token = "0x4000B53")]
|
|
NoFrameAvailable,
|
|
// Token: 0x04000B54 RID: 2900
|
|
[Token(Token = "0x4000B54")]
|
|
InvalidArgument,
|
|
// Token: 0x04000B55 RID: 2901
|
|
[Token(Token = "0x4000B55")]
|
|
InvalidFrameBufferSize
|
|
}
|