31 lines
666 B
C#
31 lines
666 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace ExitGames.Client.Photon
|
|
{
|
|
// Token: 0x0200001A RID: 26
|
|
[Token(Token = "0x200001A")]
|
|
internal static class PhotonCodes
|
|
{
|
|
// Token: 0x040000B7 RID: 183
|
|
[Token(Token = "0x40000B7")]
|
|
internal static byte ClientKey;
|
|
|
|
// Token: 0x040000B8 RID: 184
|
|
[Token(Token = "0x40000B8")]
|
|
internal static byte ModeKey;
|
|
|
|
// Token: 0x040000B9 RID: 185
|
|
[Token(Token = "0x40000B9")]
|
|
internal static byte ServerKey;
|
|
|
|
// Token: 0x040000BA RID: 186
|
|
[Token(Token = "0x40000BA")]
|
|
internal static byte InitEncryption;
|
|
|
|
// Token: 0x040000BB RID: 187
|
|
[Token(Token = "0x40000BB")]
|
|
internal static byte Ping;
|
|
}
|
|
}
|