Files
27Aug2021-Cpp2IL-Dump/RecRoom.AgInitialization.Runtime/LGFJHLDANJN.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
557 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
public enum LGFJHLDANJN
{
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
Unity_AfterSceneLoad,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
Unity_BeforeSceneLoad,
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
Unity_AfterAssembliesLoaded,
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
Unity_BeforeSplashScreen,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
Unity_SubsystemRegistration
}