Files
27Aug2021-Cpp2IL-Dump/SA.Foundation/Async/SA_SceneManager.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

116 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.SceneManagement;
namespace SA.Foundation.Async
{
// Token: 0x0200005E RID: 94
[Token(Token = "0x2000045")]
public class SA_SceneManager
{
// Token: 0x14000001 RID: 1
// (add) Token: 0x06000293 RID: 659 RVA: 0x00002053 File Offset: 0x00000253
// (remove) Token: 0x06000294 RID: 660 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x14000001")]
public static event Action<string, LoadSceneMode> SceneLoadCompleted
{
[Token(Token = "0x6000234")]
[Address(RVA = "0x10E9FA0", Offset = "0x10E8FA0", VA = "0x1810E9FA0")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000235")]
[Address(RVA = "0x10EA190", Offset = "0x10E9190", VA = "0x1810EA190")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000002 RID: 2
// (add) Token: 0x06000295 RID: 661 RVA: 0x00002053 File Offset: 0x00000253
// (remove) Token: 0x06000296 RID: 662 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x14000002")]
public static event Action<string> SceneUnloadCompleted
{
[Token(Token = "0x6000236")]
[Address(RVA = "0x10EA090", Offset = "0x10E9090", VA = "0x1810EA090")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000237")]
[Address(RVA = "0x10EA280", Offset = "0x10E9280", VA = "0x1810EA280")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x06000298 RID: 664 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000239")]
[Address(RVA = "0x10E9490", Offset = "0x10E8490", VA = "0x1810E9490")]
public static void LoadAdditively(string sceneName, [Optional] Action<Scene> callback)
{
}
// Token: 0x06000299 RID: 665 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023A")]
[Address(RVA = "0x10E9A20", Offset = "0x10E8A20", VA = "0x1810E9A20")]
public static void Unload(Scene scene, [Optional] Action callback)
{
}
// Token: 0x0600029A RID: 666 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023B")]
[Address(RVA = "0x10E9920", Offset = "0x10E8920", VA = "0x1810E9920")]
public static void UnloadLastScene([Optional] Action callback)
{
}
// Token: 0x0600029B RID: 667 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023C")]
[Address(RVA = "0x10E9AA0", Offset = "0x10E8AA0", VA = "0x1810E9AA0")]
public static void Unload(string sceneName, [Optional] Action callback)
{
}
// Token: 0x0600029C RID: 668 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023D")]
[Address(RVA = "0x10E9250", Offset = "0x10E8250", VA = "0x1810E9250")]
private static void AdditiveSceneLoaded(Scene scene, LoadSceneMode mode)
{
}
// Token: 0x0600029D RID: 669 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023E")]
[Address(RVA = "0x10E96D0", Offset = "0x10E86D0", VA = "0x1810E96D0")]
private static void SceneUnloadComplete(Scene scene)
{
}
// Token: 0x0600029E RID: 670 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023F")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public SA_SceneManager()
{
}
// Token: 0x040000F4 RID: 244
[Token(Token = "0x40000A7")]
private static List<Scene> s_additiveScenes;
// Token: 0x040000F5 RID: 245
[Token(Token = "0x40000A8")]
private static Dictionary<string, List<Action<Scene>>> s_loadSceneRequests;
// Token: 0x040000F6 RID: 246
[Token(Token = "0x40000A9")]
private static Dictionary<string, List<Action>> s_unloadSceneCallbacks;
}
}