27 lines
721 B
C#
27 lines
721 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using StansAssets.Foundation.Patterns;
|
|
using UnityEngine;
|
|
|
|
namespace SA.iOS.Utilities
|
|
{
|
|
// Token: 0x0200000A RID: 10
|
|
[Token(Token = "0x2000009")]
|
|
internal abstract class ISN_Singleton<T> : MonoSingleton<T> where T : MonoBehaviour
|
|
{
|
|
// Token: 0x0600002C RID: 44 RVA: 0x00002053 File Offset: 0x00000253
|
|
[Token(Token = "0x6000028")]
|
|
[Address(RVA = "0x27891C0", Offset = "0x27881C0", VA = "0x1827891C0", Slot = "4")]
|
|
protected override void Awake()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600002D RID: 45 RVA: 0x00002053 File Offset: 0x00000253
|
|
[Token(Token = "0x6000029")]
|
|
[Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")]
|
|
protected ISN_Singleton()
|
|
{
|
|
}
|
|
}
|
|
}
|