Files
27Aug2021-Cpp2IL-Dump/StansAssets.Foundation/Extensions/Texture2DExtensions.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace StansAssets.Foundation.Extensions
{
// Token: 0x0200004D RID: 77
[Token(Token = "0x200003A")]
public static class Texture2DExtensions
{
// Token: 0x06000114 RID: 276 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x60000CF")]
[Address(RVA = "0x1123050", Offset = "0x1122050", VA = "0x181123050")]
public static string ToBase64(this Texture2D texture)
{
return null;
}
// Token: 0x06000115 RID: 277 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x60000D0")]
[Address(RVA = "0x1122FE0", Offset = "0x1121FE0", VA = "0x181122FE0")]
public static Texture2D LoadFromBase64(this Texture2D texture, string base64EncodedString)
{
return null;
}
// Token: 0x06000116 RID: 278 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x60000D1")]
[Address(RVA = "0x10E4670", Offset = "0x10E3670", VA = "0x1810E4670")]
public static Sprite CreateSprite(this Texture2D texture)
{
return null;
}
}
}