Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/Compositor_OverlaySettings.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

81 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002C0 RID: 704
[Token(Token = "0x200011F")]
public struct Compositor_OverlaySettings
{
// Token: 0x0400092E RID: 2350
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008F6")]
public uint size;
// Token: 0x0400092F RID: 2351
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40008F7")]
public bool curved;
// Token: 0x04000930 RID: 2352
[FieldOffset(Offset = "0x5")]
[Token(Token = "0x40008F8")]
public bool antialias;
// Token: 0x04000931 RID: 2353
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008F9")]
public float scale;
// Token: 0x04000932 RID: 2354
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40008FA")]
public float distance;
// Token: 0x04000933 RID: 2355
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40008FB")]
public float alpha;
// Token: 0x04000934 RID: 2356
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40008FC")]
public float uOffset;
// Token: 0x04000935 RID: 2357
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008FD")]
public float vOffset;
// Token: 0x04000936 RID: 2358
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40008FE")]
public float uScale;
// Token: 0x04000937 RID: 2359
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40008FF")]
public float vScale;
// Token: 0x04000938 RID: 2360
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000900")]
public float gridDivs;
// Token: 0x04000939 RID: 2361
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000901")]
public float gridWidth;
// Token: 0x0400093A RID: 2362
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000902")]
public float gridScale;
// Token: 0x0400093B RID: 2363
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000903")]
public HmdMatrix44_t transform;
}
}