Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/EVRState.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
850 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000247 RID: 583
[Token(Token = "0x20000A6")]
public enum EVRState
{
// Token: 0x0400052C RID: 1324
[Token(Token = "0x40004F4")]
Undefined = -1,
// Token: 0x0400052D RID: 1325
[Token(Token = "0x40004F5")]
Off,
// Token: 0x0400052E RID: 1326
[Token(Token = "0x40004F6")]
Searching,
// Token: 0x0400052F RID: 1327
[Token(Token = "0x40004F7")]
Searching_Alert,
// Token: 0x04000530 RID: 1328
[Token(Token = "0x40004F8")]
Ready,
// Token: 0x04000531 RID: 1329
[Token(Token = "0x40004F9")]
Ready_Alert,
// Token: 0x04000532 RID: 1330
[Token(Token = "0x40004FA")]
NotReady,
// Token: 0x04000533 RID: 1331
[Token(Token = "0x40004FB")]
Standby,
// Token: 0x04000534 RID: 1332
[Token(Token = "0x40004FC")]
Ready_Alert_Low
}
}