26 lines
546 B
C#
26 lines
546 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002CF RID: 719
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[Token(Token = "0x200012E")]
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public struct RenderModel_TextureMap_t
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{
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// Token: 0x04000990 RID: 2448
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000958")]
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public ushort unWidth;
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// Token: 0x04000991 RID: 2449
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[FieldOffset(Offset = "0x2")]
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[Token(Token = "0x4000959")]
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public ushort unHeight;
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// Token: 0x04000992 RID: 2450
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400095A")]
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public IntPtr rubTextureMapData;
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}
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}
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