Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_CameraFlip.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

27 lines
639 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x020002E7 RID: 743
[Token(Token = "0x2000143")]
[ExecuteInEditMode]
public class SteamVR_CameraFlip : MonoBehaviour
{
// Token: 0x06000DFC RID: 3580 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000767")]
[Address(RVA = "0x8E2940", Offset = "0x8E1940", VA = "0x1808E2940")]
private void Awake()
{
}
// Token: 0x06000DFD RID: 3581 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000768")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public SteamVR_CameraFlip()
{
}
}
}