Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Input_BindingFile_Pose.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

45 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020000AA RID: 170
[Token(Token = "0x2000064")]
[Serializable]
public class SteamVR_Input_BindingFile_Pose
{
// Token: 0x06000654 RID: 1620 RVA: 0x000045BC File Offset: 0x000027BC
[Token(Token = "0x6000529")]
[Address(RVA = "0x4FC2E0", Offset = "0x4FB2E0", VA = "0x1804FC2E0", Slot = "0")]
public override bool Equals(object obj)
{
return default(bool);
}
// Token: 0x06000655 RID: 1621 RVA: 0x000045D4 File Offset: 0x000027D4
[Token(Token = "0x600052A")]
[Address(RVA = "0x4F9150", Offset = "0x4F8150", VA = "0x1804F9150", Slot = "2")]
public override int GetHashCode()
{
return 0;
}
// Token: 0x06000656 RID: 1622 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600052B")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public SteamVR_Input_BindingFile_Pose()
{
}
// Token: 0x04000239 RID: 569
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000221")]
public string output;
// Token: 0x0400023A RID: 570
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000222")]
public string path;
}
}