Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Input_Sources_Comparer.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

28 lines
805 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002EC RID: 748
[Token(Token = "0x2000147")]
public struct SteamVR_Input_Sources_Comparer : IEqualityComparer<SteamVR_Input_Sources>
{
// Token: 0x06000E08 RID: 3592 RVA: 0x00006374 File Offset: 0x00004574
[Token(Token = "0x6000771")]
[Address(RVA = "0x502890", Offset = "0x501890", VA = "0x180502890", Slot = "4")]
public bool Equals(SteamVR_Input_Sources x, SteamVR_Input_Sources y)
{
return default(bool);
}
// Token: 0x06000E09 RID: 3593 RVA: 0x0000638C File Offset: 0x0000458C
[Token(Token = "0x6000772")]
[Address(RVA = "0x5028A0", Offset = "0x5018A0", VA = "0x1805028A0", Slot = "5")]
public int GetHashCode(SteamVR_Input_Sources obj)
{
return 0;
}
}
}