124 lines
3.5 KiB
C#
124 lines
3.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Valve.VR
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{
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// Token: 0x02000310 RID: 784
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[Token(Token = "0x2000158")]
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public class SteamVR_Skybox : MonoBehaviour
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{
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// Token: 0x06000EF9 RID: 3833 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000820")]
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[Address(RVA = "0x3B711C0", Offset = "0x3B701C0", VA = "0x183B711C0")]
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public void SetTextureByIndex(int i, Texture t)
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{
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}
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// Token: 0x06000EFA RID: 3834 RVA: 0x000021FE File Offset: 0x000003FE
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[Token(Token = "0x6000821")]
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[Address(RVA = "0x3B70C80", Offset = "0x3B6FC80", VA = "0x183B70C80")]
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public Texture GetTextureByIndex(int i)
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{
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return null;
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}
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// Token: 0x06000EFB RID: 3835 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000822")]
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[Address(RVA = "0x3B70D20", Offset = "0x3B6FD20", VA = "0x183B70D20")]
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public static void SetOverride([Optional] Texture front, [Optional] Texture back, [Optional] Texture left, [Optional] Texture right, [Optional] Texture top, [Optional] Texture bottom)
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{
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}
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// Token: 0x06000EFC RID: 3836 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000823")]
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[Address(RVA = "0x3B70C20", Offset = "0x3B6FC20", VA = "0x183B70C20")]
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public static void ClearOverride()
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{
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}
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// Token: 0x06000EFD RID: 3837 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000824")]
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[Address(RVA = "0x3B70CE0", Offset = "0x3B6FCE0", VA = "0x183B70CE0")]
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private void OnEnable()
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{
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}
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// Token: 0x06000EFE RID: 3838 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000825")]
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[Address(RVA = "0x3B70C20", Offset = "0x3B6FC20", VA = "0x183B70C20")]
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private void OnDisable()
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{
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}
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// Token: 0x06000EFF RID: 3839 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000826")]
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[Address(RVA = "0x3B71220", Offset = "0x3B70220", VA = "0x183B71220")]
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public SteamVR_Skybox()
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{
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}
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// Token: 0x04000EA7 RID: 3751
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000E16")]
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public Texture front;
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// Token: 0x04000EA8 RID: 3752
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000E17")]
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public Texture back;
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// Token: 0x04000EA9 RID: 3753
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000E18")]
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public Texture left;
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// Token: 0x04000EAA RID: 3754
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000E19")]
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public Texture right;
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// Token: 0x04000EAB RID: 3755
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000E1A")]
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public Texture top;
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// Token: 0x04000EAC RID: 3756
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000E1B")]
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public Texture bottom;
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// Token: 0x04000EAD RID: 3757
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000E1C")]
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public SteamVR_Skybox.CellSize StereoCellSize;
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// Token: 0x04000EAE RID: 3758
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4000E1D")]
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public float StereoIpdMm;
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// Token: 0x02000311 RID: 785
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[Token(Token = "0x2000314")]
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public enum CellSize
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{
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// Token: 0x04000EB0 RID: 3760
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[Token(Token = "0x4000EB8")]
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x1024,
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// Token: 0x04000EB1 RID: 3761
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[Token(Token = "0x4000EB9")]
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x64,
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// Token: 0x04000EB2 RID: 3762
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[Token(Token = "0x4000EBA")]
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x32,
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// Token: 0x04000EB3 RID: 3763
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[Token(Token = "0x4000EBB")]
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x16,
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// Token: 0x04000EB4 RID: 3764
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[Token(Token = "0x4000EBC")]
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x8
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}
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}
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}
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