Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Skybox.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

124 lines
3.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x02000310 RID: 784
[Token(Token = "0x2000158")]
public class SteamVR_Skybox : MonoBehaviour
{
// Token: 0x06000EF9 RID: 3833 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000820")]
[Address(RVA = "0x3B711C0", Offset = "0x3B701C0", VA = "0x183B711C0")]
public void SetTextureByIndex(int i, Texture t)
{
}
// Token: 0x06000EFA RID: 3834 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x6000821")]
[Address(RVA = "0x3B70C80", Offset = "0x3B6FC80", VA = "0x183B70C80")]
public Texture GetTextureByIndex(int i)
{
return null;
}
// Token: 0x06000EFB RID: 3835 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000822")]
[Address(RVA = "0x3B70D20", Offset = "0x3B6FD20", VA = "0x183B70D20")]
public static void SetOverride([Optional] Texture front, [Optional] Texture back, [Optional] Texture left, [Optional] Texture right, [Optional] Texture top, [Optional] Texture bottom)
{
}
// Token: 0x06000EFC RID: 3836 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000823")]
[Address(RVA = "0x3B70C20", Offset = "0x3B6FC20", VA = "0x183B70C20")]
public static void ClearOverride()
{
}
// Token: 0x06000EFD RID: 3837 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000824")]
[Address(RVA = "0x3B70CE0", Offset = "0x3B6FCE0", VA = "0x183B70CE0")]
private void OnEnable()
{
}
// Token: 0x06000EFE RID: 3838 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000825")]
[Address(RVA = "0x3B70C20", Offset = "0x3B6FC20", VA = "0x183B70C20")]
private void OnDisable()
{
}
// Token: 0x06000EFF RID: 3839 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000826")]
[Address(RVA = "0x3B71220", Offset = "0x3B70220", VA = "0x183B71220")]
public SteamVR_Skybox()
{
}
// Token: 0x04000EA7 RID: 3751
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000E16")]
public Texture front;
// Token: 0x04000EA8 RID: 3752
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000E17")]
public Texture back;
// Token: 0x04000EA9 RID: 3753
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000E18")]
public Texture left;
// Token: 0x04000EAA RID: 3754
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000E19")]
public Texture right;
// Token: 0x04000EAB RID: 3755
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000E1A")]
public Texture top;
// Token: 0x04000EAC RID: 3756
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000E1B")]
public Texture bottom;
// Token: 0x04000EAD RID: 3757
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000E1C")]
public SteamVR_Skybox.CellSize StereoCellSize;
// Token: 0x04000EAE RID: 3758
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000E1D")]
public float StereoIpdMm;
// Token: 0x02000311 RID: 785
[Token(Token = "0x2000314")]
public enum CellSize
{
// Token: 0x04000EB0 RID: 3760
[Token(Token = "0x4000EB8")]
x1024,
// Token: 0x04000EB1 RID: 3761
[Token(Token = "0x4000EB9")]
x64,
// Token: 0x04000EB2 RID: 3762
[Token(Token = "0x4000EBA")]
x32,
// Token: 0x04000EB3 RID: 3763
[Token(Token = "0x4000EBB")]
x16,
// Token: 0x04000EB4 RID: 3764
[Token(Token = "0x4000EBC")]
x8
}
}
}