36 lines
803 B
C#
36 lines
803 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002DC RID: 732
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[Token(Token = "0x200013B")]
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public struct VRActiveActionSet_t
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{
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// Token: 0x04000C3B RID: 3131
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000C03")]
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public ulong ulActionSet;
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// Token: 0x04000C3C RID: 3132
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000C04")]
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public ulong ulRestrictedToDevice;
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// Token: 0x04000C3D RID: 3133
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000C05")]
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public ulong ulSecondaryActionSet;
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// Token: 0x04000C3E RID: 3134
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000C06")]
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public uint unPadding;
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// Token: 0x04000C3F RID: 3135
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4000C07")]
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public int nPriority;
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}
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}
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