26 lines
573 B
C#
26 lines
573 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace Valve.VR
|
|
{
|
|
// Token: 0x020002C8 RID: 712
|
|
[Token(Token = "0x2000127")]
|
|
public struct VROverlayIntersectionParams_t
|
|
{
|
|
// Token: 0x04000979 RID: 2425
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x4000941")]
|
|
public HmdVector3_t vSource;
|
|
|
|
// Token: 0x0400097A RID: 2426
|
|
[FieldOffset(Offset = "0xC")]
|
|
[Token(Token = "0x4000942")]
|
|
public HmdVector3_t vDirection;
|
|
|
|
// Token: 0x0400097B RID: 2427
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4000943")]
|
|
public ETrackingUniverseOrigin eOrigin;
|
|
}
|
|
}
|