Files
27Aug2021-Cpp2IL-Dump/Unity.Burst/CompilerServices/AssumeRangeAttribute.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
504 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Burst.CompilerServices
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
public class AssumeRangeAttribute : Attribute
{
// Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000020")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public AssumeRangeAttribute(long min, long max)
{
}
}
}