Files
27Aug2021-Cpp2IL-Dump/Unity.Burst/FloatMode.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
443 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Burst
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public enum FloatMode
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Default,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Strict,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Deterministic,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Fast
}
}