Files
27Aug2021-Cpp2IL-Dump/Unity.Collections/CollectionHelper.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

27 lines
707 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x2000011")]
public static class CollectionHelper
{
// Token: 0x06000018 RID: 24 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000018")]
[Address(RVA = "0x1215C40", Offset = "0x1214C40", VA = "0x181215C40")]
internal static bool ShouldDeallocate(AllocatorManager.AllocatorHandle allocator)
{
return default(bool);
}
// Token: 0x06000019 RID: 25 RVA: 0x00002118 File Offset: 0x00000318
[Token(Token = "0x6000019")]
[Address(RVA = "0x593060", Offset = "0x592060", VA = "0x180593060")]
internal static int AssumePositive(int x)
{
return 0;
}
}
}