Files
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

56 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000028 RID: 40
[Token(Token = "0x2000023")]
[Preserve]
[Serializable]
public sealed class Fog
{
// Token: 0x06000049 RID: 73 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x6000049")]
[Address(RVA = "0x4E8690", Offset = "0x4E7690", VA = "0x1804E8690")]
internal DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.None;
}
// Token: 0x0600004A RID: 74 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x600004A")]
[Address(RVA = "0x7A76C0", Offset = "0x7A66C0", VA = "0x1807A76C0")]
internal bool IsEnabledAndSupported(PostProcessRenderContext context)
{
return default(bool);
}
// Token: 0x0600004B RID: 75 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004B")]
[Address(RVA = "0x7A77F0", Offset = "0x7A67F0", VA = "0x1807A77F0")]
internal void Render(PostProcessRenderContext context)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004C")]
[Address(RVA = "0x7A7B80", Offset = "0x7A6B80", VA = "0x1807A7B80")]
public Fog()
{
}
// Token: 0x040000A9 RID: 169
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000089")]
[Tooltip("Enables the internal deferred fog pass. Actual fog settings should be set in the Lighting panel.")]
public bool enabled;
// Token: 0x040000AA RID: 170
[FieldOffset(Offset = "0x11")]
[Token(Token = "0x400008A")]
[Tooltip("Mark true for the fog to ignore the skybox")]
public bool excludeSkybox;
}
}